The bonus in overall combat potential of your armies would remain the same (assuming this scales linearly with stats), so it would still be worth it in the late game. Also it would discourage single-unit stacking, which is the current way to cheese the counter mechanic, at the moment you can simply stack one unit type and buffs for said unit, and the penalty from being countered will be barely noticeable unless the enemy stacks nothing by the direct counter to your unit.this could work, so long as were looking at actual # of MAA, rather than number of separate groups, since you might have 2 groups of 500 or 1 group of 1000 (which can then be split into 2 500s after raising), so it would have to read either scenario as 1000 total
but then you run into the issue of late game likely just opting for pure economic and scrapping bonuses altogether, since relevant buildings in what few right-terrain provinces you personally hold would basically give a non-existent bonus to your thousands of retinues late game
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