Fabricating claims is tedious and micro-intensive. I want an idea group that lets me do it less, not one that encourages me to do it more. Influence is already a great idea group and cuts 50% from the dip cost on war demands, and Religious CB is an option otherwise.
Late game effects are... late game. Really, take whatever you like for your 6th+ idea groups, they are all rather situational.
It's not bad like Expansion is bad, but it's mediocre and arguably not worth the investment even if you have a free idea group. At least it's fairly frontloaded with the good things though.
Late game effects are... late game. Really, take whatever you like for your 6th+ idea groups, they are all rather situational.
It's not bad like Expansion is bad, but it's mediocre and arguably not worth the investment even if you have a free idea group. At least it's fairly frontloaded with the good things though.