I'm trying some practice first turns as Germany in a 1936 campaign. One of the issues that arose was when I was looking at which of my resources was in deficit and which were in surplus. Short on rares and oil, long on energy. So, I arranged potential trading partners by how much oil they had in surplus and tried to make a deal.
Venezuela was very happy to deal with me, but every other nation I tried just said Impossible. I tried big deals, small deals, just buying, buying and selling, dealing with countries with whom I had 0 relationship, 85 and 200 (200 was trying to get rares out of Italy). No deals, no way. The Italy thing really surprised me, as I offered them supplies, which they're very short on. The one thing I didn't try was just selling.
Then I got this response from marxianTJ in another thread: "Germany is an example of such a nation, where building *some* IC is a great idea especially early on, because it will keep your IC going into supply production lower to allow you to maximize your resource trade deals and fully load your resource stockpiles for the wars ahead more quickly. Limited IC building as these types of nations *may* be ok, but it's sort of a "may" as in when windows 98 would say "this *may* cause problems" and then it always invariably did lol. You can easily destroy your economy if you're not careful - lots of older guides for Italy for example suggest building IC, but that can *really* limit Italy's options, because Germany is going to do its level best to buy up all the resources on the planet."
Now, I've tried the autotrading thing on a previous occasion, and the AI had no problems making trades with itself. marxianTJ believes that it's possible (actually likely) that trading can bring Germany to a position of large surplus in every resource. The questian is, "How?" Should I just leave the autotrader to do its thing, or is there some way to trade intelligently myself that I'm missing?
Venezuela was very happy to deal with me, but every other nation I tried just said Impossible. I tried big deals, small deals, just buying, buying and selling, dealing with countries with whom I had 0 relationship, 85 and 200 (200 was trying to get rares out of Italy). No deals, no way. The Italy thing really surprised me, as I offered them supplies, which they're very short on. The one thing I didn't try was just selling.
Then I got this response from marxianTJ in another thread: "Germany is an example of such a nation, where building *some* IC is a great idea especially early on, because it will keep your IC going into supply production lower to allow you to maximize your resource trade deals and fully load your resource stockpiles for the wars ahead more quickly. Limited IC building as these types of nations *may* be ok, but it's sort of a "may" as in when windows 98 would say "this *may* cause problems" and then it always invariably did lol. You can easily destroy your economy if you're not careful - lots of older guides for Italy for example suggest building IC, but that can *really* limit Italy's options, because Germany is going to do its level best to buy up all the resources on the planet."
Now, I've tried the autotrading thing on a previous occasion, and the AI had no problems making trades with itself. marxianTJ believes that it's possible (actually likely) that trading can bring Germany to a position of large surplus in every resource. The questian is, "How?" Should I just leave the autotrader to do its thing, or is there some way to trade intelligently myself that I'm missing?