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Red Earth

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I give away titles quite often. However granting someone an Empire should relieve more than threat. I gave away a super Italia that consisted of Italy, Siciliy, Africa, Mali an Maurtania. It reduced my threat by 1.6%.
What version was that in? I can't keep track of what changes happened when but I'm using the beta patch and got -50% from one kingdom. It was Bulgaria and they didn't even get all of it due to some of its dukes being multi dukes with their primary title being outside Bulgaria. I thought -50% per kingdom was standard because it was such a round number but maybe it was a maximum. I was actually at 0 threat and was just trying it to see what happens. Mine was a custom empire so it was the only non de jure kingdom.
It would be easier to discuss threat gain and loss if we knew where the numbers came from.
 

Stolen Rutters

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I do.

For instance, in my frequent Occitan games (basically every time I play Aquitaine) I conquer Spain and give the lands held by Galicia and Portugal to a relative. I give much of the center north of Hispania to another branch of the family (under either Castile/Leon). Then I keep the eastern part, basically everything east of a line from Navarra to Seville, and absorb it into Aquitaine de jure... The rest of the game can go however it goes, but I enjoy pushing my frontier to Africa and making Andalusia a titular title before buying the title to the Empire of Francia and expand the other direction.
 
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DarthDanMan

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What version was that in? I can't keep track of what changes happened when but I'm using the beta patch and got -50% from one kingdom. It was Bulgaria and they didn't even get all of it due to some of its dukes being multi dukes with their primary title being outside Bulgaria. I thought -50% per kingdom was standard because it was such a round number but maybe it was a maximum. I was actually at 0 threat and was just trying it to see what happens. Mine was a custom empire so it was the only non de jure kingdom.
It would be easier to discuss threat gain and loss if we knew where the numbers came from.

Whatever patch it was before the patch that changed infamy to threat. So it's hopefully been patched. I believe I didn't lose more infamy because I technically didn't grant the man independence, instead I gave him a title of equal rank to my which automatically makes with not my vassal.

ck2_585_zpsf0dphvpq.png

It's a bit hard to tell, but the WRE's Emperor is named Fara. -1.49% infamy actually, while I gain 20% infamy for landing and the vassalizing a Holy Order. He also instantly joins the coalition against me.
 

Lysistrata

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Quite often, yes, depending on who I'm playing as, since I like to keep most cultures/religions alive, and they'd be a royal pain to keep as vassals since they're foreign/infidels. Unfortunately, they don't tend to keep their titles unless I actively prop them up. I wish the AI was less stupid.
 

BD13

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My understanding was that the game was supposed to be about your dynasty. Thus getting titles under your dynasty was a success in and of itself regardless of if the title was under your rule. At least I felt that way when I was marrying off family and later having them gain a title some where far away.
I'm wondering if it was even intended that you be able to control the whole world personally. With threat level now it seems like they're trying to get it the way they intended. Have your dynasty be everywhere, but not you personally. They've said they went with external pressure rather than internal pressure to slow expansion because many would find it unpleasant if their realm just up and broke up leaving them with parts that might not have been their top choice.

I think your right about about paradox trying to recalibrate the game a bit.

Currently I don't think the games mechanics are quite deep enough to only worry about your dynasty. I feel the original game at release was another EU with Dynasties to role play with.

When designing the game Henrik admitted he tried to cater to the typical strategy game base. Strategy gamers are typically going to attempt to take over the world. It's second nature.

A quote from game designer Henrik
Fahraeus.

" I kind of chased some red herrings trying to cater to the old historical strategy game crowd. I should, in hindsight, have spent more time trying to develop the emergent narrative. If I could redo something, It would probably be that.”

Also dynasties were generally unable to control kingdoms and empires for hundreds of years yet the player can do it fairly easily. This is probably because it's game over as soon as you lose all your titles. There is nothing to do once you lose everything.

I'd love if they had went with internal mechanics instead of threat but I understand why they didn't. I think the forums would be even uglier if people's hundred hour ironman games ended because of new internal pressure mechanics.
 

Rognvaldr19

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I grant independence to stable kingdoms, for example at the moment I've racked up alot of threat recently thanks to a certain vassal that keeps on wanting to expand into India, so to stop him becoming too powerful I just invaded everything to his east just so I can make an artificial border between my vassals and India.

Anyhow, the great Moabad called for a great holy war against the Kingdom of Greece (what the heck is the point, the Abbasids and Christian Armenian Blob are between us and the Byzantine Empire!) which took a bizarre turn because the Byzantines erupted into some massive civil war and because I'm super stable at the moment (I'm the Saoshyant if you hadn't already guessed) my vassals were pulling out thousands of troops and by some weird alchemy I ended up with Greece.

So what a great way to get rid of that threat and invade more of India!

Just be careful, I had to reload because I completely forgot about the recently conquered modifier that lasts for the first few years, completely denying any levies to the area conquered, so it got steamrolled by Bulgaria (which I suspect is why you get some coming on here saying "stupid AI, they didn't even defend themselves when I granted them independence!").
 
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Red Earth

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Anyhow, the great Moabad called for a great holy war against the Kingdom of Greece (what the heck is the point, the Abbasids and Christian Armenian Blob are between us and the Byzantine Empire!) which took a bizarre turn because the Byzantines erupted into some massive civil war and because I'm super stable at the moment (I'm the Saoshyant if you hadn't already guessed) my vassals were pulling out thousands of troops and by some weird alchemy I ended up with Greece.
Same thing happened to me! Saoshyant, India, Greece. Don't recall if it was recently conquered that did it in, but the crusaders were numerous enough that I don't think it would have mattered.
 

Rognvaldr19

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Same thing happened to me! Saoshyant, India, Greece. Don't recall if it was recently conquered that did it in, but the crusaders were numerous enough that I don't think it would have mattered.

I believe it's got something to do with Northwest India being inherently unstable that attracts the vassals in Baluchistan and Afghanistan, and I'm guessing the Kingdom of Greece is a high target (Thunderer knows why).
 

Steel_atlas

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Yeah im kinda dumbfounded that dynasty members cant NAP/Ally with each other now, Sorta defeats the purpose of staying small but putting relatives on the throne.

I never saw any justification for it from an official source, though I could have missed it.