Ever since Hearts of Iron II, I've been a shameless, fierce proponent, supporter, and avid fan of his music. I find his contributions stirring, immersive, and his talents unmatched. If I were to make a movie I'd want him in charge of the soundtrack.
The developers made a great game, but Waldetoft's music adds the polish to it that makes it superb, nay, sublime (quoting Churchill). My only possible criticism might be on the development side, though, regarding the implementation of the music. Playing Hearts of Iron II, I'd chosen Germany, and I was in the process of doing a far better job than the historic nutcase did (hey, why play a war game if you can't play the bad guy sometimes?) I'd conquered all France, England, Northern Europe, and had over 75% of Russia under my facist jackboot, my manpower was doing fine (Not great, but fine. The war in Russia cost me dearly), but I had over 90% of Europe under my complete domination, and on my end, all I heard was the music of tragedy, devastation, and impending doom.
I think perhaps that that music would have been suitable if I was in the midst of a last-ditch effort to defend the cruel Reich, with artillery and aerial bombardment slamming the city.
By 1946 I had complete air supremacy, a mediocre navy with a very powerful anti-shipping luftwaffe, escorted by high-tech fighters, patrolling the waters beyond western Europe. I was poised to strike heavily, with a mechanized army of six million men to greenland, then Canada, and the music being fed to ME was "Look what you're doing to the world you cruel, evil bahstid..." Being a Facist means not having a conscience, and being a warmongering, ego-centric, self-aggrandizing, shameless propagandist.
I hope the music sets the individual player's state of affairs, and not that of the simple state of war, and peace. The musical delivery needs improvement, but the soundtrack itself doesn't. It's an absolute, unequivocal piece of musical beauty, and I am thankful we have artists like Waldetoft to lend his talents to an excellently crafted game. I don't mean to diminish the achievements, and the work of the programmers, and developers. I hope to see some of their postings, and get to know them a little better in the future. I've played this series (purchased all these games) from the first one, enjoying HOI more than any other so far. (I've tried Europa Universalis, and I might not have given the two I've played a fair chance, but I prefer 20th century warfare)
Cheers to you, Andreas, and the staff at Paradox, whom I think will make history again with this latest offering. I've already pre-ordered mine.
The developers made a great game, but Waldetoft's music adds the polish to it that makes it superb, nay, sublime (quoting Churchill). My only possible criticism might be on the development side, though, regarding the implementation of the music. Playing Hearts of Iron II, I'd chosen Germany, and I was in the process of doing a far better job than the historic nutcase did (hey, why play a war game if you can't play the bad guy sometimes?) I'd conquered all France, England, Northern Europe, and had over 75% of Russia under my facist jackboot, my manpower was doing fine (Not great, but fine. The war in Russia cost me dearly), but I had over 90% of Europe under my complete domination, and on my end, all I heard was the music of tragedy, devastation, and impending doom.
I think perhaps that that music would have been suitable if I was in the midst of a last-ditch effort to defend the cruel Reich, with artillery and aerial bombardment slamming the city.
By 1946 I had complete air supremacy, a mediocre navy with a very powerful anti-shipping luftwaffe, escorted by high-tech fighters, patrolling the waters beyond western Europe. I was poised to strike heavily, with a mechanized army of six million men to greenland, then Canada, and the music being fed to ME was "Look what you're doing to the world you cruel, evil bahstid..." Being a Facist means not having a conscience, and being a warmongering, ego-centric, self-aggrandizing, shameless propagandist.
I hope the music sets the individual player's state of affairs, and not that of the simple state of war, and peace. The musical delivery needs improvement, but the soundtrack itself doesn't. It's an absolute, unequivocal piece of musical beauty, and I am thankful we have artists like Waldetoft to lend his talents to an excellently crafted game. I don't mean to diminish the achievements, and the work of the programmers, and developers. I hope to see some of their postings, and get to know them a little better in the future. I've played this series (purchased all these games) from the first one, enjoying HOI more than any other so far. (I've tried Europa Universalis, and I might not have given the two I've played a fair chance, but I prefer 20th century warfare)
Cheers to you, Andreas, and the staff at Paradox, whom I think will make history again with this latest offering. I've already pre-ordered mine.