A better question : is the human race a good idea ?
I'd prefer not to have humans. Maybe a footnote saying human race has gone extinct.
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A better question : is the human race a good idea ?
Do we still use their calendar though?I'd prefer not to have humans. Maybe a footnote saying human race has gone extinct.
I don't want to throw down good hype because I'd love me some synths(or silicate-based organisms, if that's what you mean by "creatures of inorganic materials), but are you sure those aren't the result of fevered hype dreams? Because I've been kinda-reasonably-ish active in following the game around and I can't recall that ever being discussed seriously. Besides robots, those are already in the game, just not playable from the start, apparently.-Elementia (Rock creatures, Fire creatures, Ice Creatures, you get the idea, was discussed somewhere but I cannot find it)
-Synthetics (Robots, creatures of in-organic materials, also discussed somewhere I cannot find now...)
I don't want to throw down good hype because I'd love me some synths(or silicate-based organisms, if that's what you mean by "creatures of inorganic materials), but are you sure those aren't the result of fevered hype dreams? Because I've been kinda-reasonably-ish active in following the game around and I can't recall that ever being discussed seriously. Besides robots, those are already in the game, just not playable from the start, apparently.
Also, I'm not sure Void creatures are a separate category. All of them sound like an addition to an already existing class: Xenomorph=Reptillian, Evil Porcupine=Mammalian, Dinosaur Bird=Avian, Shadowy Arthropoid=well... Arthropoid and Fungoid Infected=Fungoids.
Silicon-based life would require very different conditions to develop. IIRC chief among them would be far lower temperatures, due to silicon compounds being generally less stable than carbon-based ones. You could tie that nicely to gameplay and have them inhabit exclusively Frozen or Barren worlds, as they would find even Arctic ones quite hot indeed.What I would love is lifeforms based on silicon since most scientists think that is the most logical option for non-carbon based life. Since only silicon allows for the same level of complexity on a molecular level (at least as far as we know).
Oh that would make me a very happy Scary Hawk-like Thingy indeed. By the way, you can find them in the Steam pre-order description.I'll try to find it. I'm sure I read either a dev diary stating they were looking into synthetic and elementia. Also I hadn't looked at what the void creatures actually were (Didn't know it had been revealed) but a void phenotype is one way they could go. Imagine floating orbs of energy or hideous monstrosities or stoic beings of some gaseous substance.
As far as I know, the main reason for the 'would live in much colder conditions' is because silicon based sugars are soluble in liquid nitrogen. The stability of silicon compounds in general is too much of a broad subject. Some are more stable at lower temperatures, others are more stable at higher temperatures compared to their carbon analogues. Then there's alternative atmospheric compositions and pressures as well. We don't really know what environments silicon based life would be favoured, we just know that carbon based life is far, far more likely.Silicon-based life would require very different conditions to develop. IIRC chief among them would be far lower temperatures, due to silicon compounds being generally less stable than carbon-based ones. You could tie that nicely to gameplay and have them inhabit exclusively Frozen or Barren worlds, as they would find even Arctic ones quite hot indeed.
and through the power of modding inevitably cat girls
What's up with people's obsession with cat girls?
What's up with people's obsession with cat girls?
People should only like what I like. *huff*Some people like anime (and some people don't) - same as how some people like (or don't like) Star Trek/Star Wars/Master of Orion 3/Byzantium/the Blorg/etc. You may or may not agree with them, but it's perfectly valid for them to have that opinion.
Finally - a note on Energy Beings - although they are a really interesting concept, I think it would be very difficult to include them in game as a playable phenotype as they would probably need to inhabit stars or supernova remnants. I'm also not sure how you'd represent their 'ships'. I don't however think that the scientific improbablility of their existence is really a problem seeing as Stellaris has a 'super-soft Trekkie' science setting (which is why I have no objection to silicoids being in game - even though current scientific opinion is that they're very unlikely to actually exist, if not impossible). If the devs find a good way of including them, then I'd be fine with it.
Everyone wants their Planet X aliens. But renaming all of the Groot will be hilariously tedious. But yeah, Plant people. Awesome. Gimme flower people, Gimme Tree People, Gimme a shambling pile of vines. What ever. Green is good.We already have Fungi, and if done well, I can see some major differences between the two classes, however we already have species in Fungi that look like they could belong with Plants. Aren't there some other classes that should probably be there before we get into plants? Like amphibians and such.