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Whooch

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I am new to Europa 4. I see a gamer has to activate iron man mode to gain access to the steam achievements. I am curious why that is the case. Seems to me that the more achievements a game provides, the more it draws gamers. I believe there is a segment of the grand strategy market, that could be captured, if achievements were allowed to be gained in standard game play and by provided in large amounts.
 
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Sagif

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Iron man is, ultimately, to prevent cheating...

I never cheated, I do not know how, and I do not want ever want to learn... It really takes the fun out from the game, at least for me...
 

t6.28

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If you are cheating to get achievements, you are only really cheating yourself.

The problems that I have with iron man mode is that I really love saving a lot (for paranoia reasons) and that I tend to have modified files and don't know which and for what reasons.
Also, if you want to apply some little fixes to the game files, you also break iron man mode.

Maybe you could have most achievements be available in normal mode and have only some of them (the ones that are supposed to be extremely difficult) be iron man only?
 

magnusvejby

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Well i don't know about this but if you look at steam achievements you can see only about 17% have the achievement to get a royal marriage with another country, so i would like some encouraging to get achievements, personlany i only play in íronman and i don't have a problem with it.
 
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ShadowCammy

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I feel like there should be a mode that would allow mods, but no the console. I think a lot of people are drawn away from the "YOU WILL NOT BE ABLE TO GO BACK AND YOU ARE SCREWED!!!!" attitude Paradox puts towards it, also. A big thing most likely is that people like their mods and want to play with them.
 

tobias.mb

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I feel like there should be a mode that would allow mods, but no the console. I think a lot of people are drawn away from the "YOU WILL NOT BE ABLE TO GO BACK AND YOU ARE SCREWED!!!!" attitude Paradox puts towards it, also. A big thing most likely is that people like their mods and want to play with them.
I'm pretty sure you can use mods but not the console in multiplayer.
So maybe you could get what you want by starting a multiplayer game where you are the only human player?
But I haven't actually tried, since I usually don't use mods.
 

ShadowCammy

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I'm pretty sure you can use mods but not the console in multiplayer.
So maybe you could get what you want by starting a multiplayer game where you are the only human player?
But I haven't actually tried, since I usually don't use mods.
When did I talk about multiplayer? I was talking about ironman lmao.
You can use mods in multiplayer if the other guy has the same mod too I believe, unless the mod doesn't edit the checksum.
 

tobias.mb

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When did I talk about multiplayer? I was talking about ironman lmao.
You can use mods in multiplayer if the other guy has the same mod too I believe, unless the mod doesn't edit the checksum.
I was answering this:
I feel like there should be a mode that would allow mods, but no the console.
multiplayer is pretty much the "mode" you asked for.
 

Mattius

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Well i don't know about this but if you look at steam achievements you can see only about 17% have the achievement to get a royal marriage with another country, so i would like some encouraging to get achievements, personlany i only play in íronman and i don't have a problem with it.
Same. I rarely play not in ironman just for save clutter reasons.
 

alertiu5

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At first, I was in doubt about ironman, as in other strategy games I used to save-load for winning battles I thought I should've won (meduim-core save scumming), for example in civ series. But then, I often cursed myself for not saving when needed. Ironman in EU takes care of it with frequent autosaves at least. And if I have to think a bit before doing something rather than press save and rush into battle, it's not a big deal.

Some more points to consider:
1) EU4 being pretty strongly based on rolls, it would be way easier to get achievements with save-scumming. For example, you could just reload an autosave a month before monarch's death to always get a 5/5/5+ heir.
2) At least for me an achievement is way more satisfying if you tried and failed a few times or got it after a major setback war and comeback rather than just after reloading.
2) I played EU3 without ironman and achievements and it went just fine and was interesting nevertheless, so I don't really think achievements are a problem, rather they give more incentive to try different nations

P.S. if you REALLY want, you can copy your ironman save and try something and you will have 1 untouched save to try it another way. But for me it's too much of a hassle for too little benefit.
 

alertiu5

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I am new to Europa 4. I see a gamer has to activate iron man mode to gain access to the steam achievements. I am curious why that is the case. Seems to me that the more achievements a game provides, the more it draws gamers. I believe there is a segment of the grand strategy market, that could be captured, if achievements were allowed to be gained in standard game play and by provided in large amounts.
Your idea could work, but to please both 'hardcores' and 'casuals' (which you want to attract, it seems), you could just give 2 ranks of each achievement (like This is Persia (normal), This is Persia (ironman)). World of Warcraft, for example, employs similar concept with normal/heroic/mythic raids at the moment.
 

t6.28

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Your idea could work, but to please both 'hardcores' and 'casuals' (which you want to attract, it seems), you could just give 2 ranks of each achievement (like This is Persia (normal), This is Persia (ironman)). World of Warcraft, for example, employs similar concept with normal/heroic/mythic raids at the moment.

That sounds like a good idea, but I would only have two versions of the more demanding achievements. Having secure a royal marriage (normal) and secure a royal marriage (ironman) seems rather pointless to me.
 
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