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Inocybe

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Hi everyone
I have been playing Irish OPM for a long time (since the game came out) and, like other great history game, it lead me to read everything I can find about Ireland during this period. I find that the actual irish idea do not fit (in terms of gameplay and in terms of history) with what I consider could be the Irish nationals ideas.

1/ Actual Irish nationals ideas

Traditions:
+10%
Trade efficiency
+10% Trade steering

Irish Endurance
-10%
Land attrition

The Clanns
-10%
Stability cost modifier

More Than Irish
-2
National unrest

Ineffectual Overlords
+10%
National tax modifier

Foreign Nationals
+1
Diplomatic reputation

Loyal Catholics
+2
Yearly papal influence

Unconquerable Ireland
+25%
Rebel support efficiency

Ambitions:
+1
Legitimacy



2/ Here what I Propose:

Traditions ( = Gallowglass legacy) :
-25% Mercenary Cost
+5% DIscipline (or +10% infantery combat ability)



Irish Endurance
-10%
Land attrition


The Clanns
-10%
Stability cost modifier


Coign and livery
-10% Land maintenance modifier



More Than Irish
-1
National unrest


Foreign Nationals
+1
Diplomatic reputation


Loyal Catholics
+2
Yearly papal influence


Irish Linen Trade
+10% Trade efficiency


Ambitions: (High King on the Tara's Hill)
+1 Legitimacy
 
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Teutonizer

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I would vote for adding some bonus (at least for other christian denominations) in Loyal Catholics (as well as renaiming it afterwards), it's annoying to waste a slot for nothing, if you don't want to play catholic

Anyway, good ideas
 

Inocybe

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I do agree with that. If Ireland is told to be "Loyal Catholics" it's mainly (IMO) because England leave the Catholic Church IRL (but not in some EU IV game I played)
In fact, if the pope supported the Norman invasion in 1169, It was because he wanted the Celtic Christianity to die.

I would instead propose a bonus in looting (cattle raiding was the favorite activity of Gaelic ruler).
 
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