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bigtrouble77

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I'm playing as a tribe in Ireland during the Charlemagne start. I've managed to create most of the duchies as well as the kingdom of Ireland.

So, I'm not sure what the best strategy is now that my character is older and needs to prepare for a power transfer. These are my main questions:

- I've created 3 duchies and the kingdom of ireland, yet almost all of my titles will be lost on succession... how do I minimize this? I gave all of these problematic titles to my vassals, but my vassals are providing me with crap levies and taxes despite having very high approval. I went from over 4k levy to a 1.2k levy after giving away titles I would loose.

- When my character dies and my son inherits the kingdom of Ireland, will his brothers pay him taxes and offer levy support despite not being a vassal?

- Should I be trying to move from tribal to feudal asap? I've already successfully created the kingdom of Ireland and upgraded my gov to elective gavelkind.
 

StarSword

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- When my character dies and my son inherits the kingdom of Ireland, will his brothers pay him taxes and offer levy support despite not being a vassal?
No. Unlanded characters pay no tax and have no armies, barring them becoming adventurers.

Should I be trying to move from tribal to feudal asap? I've already successfully created the kingdom of Ireland and upgraded my gov to elective gavelkind.
I would definitely upgrade to feudalism ASAP. As a tribal your army makeup is centric on light infantry and you get basically no tax income unless your priests like you and/or you manage to conquer a city. You can pretty much only get money by raiding. Under feudalism, though, every tribe will be automatically upgraded to a castle, meaning more taxes and troops and more difficulty for hostile besiegers.

Word of warning, though: since you're playing as Catholic Irish, you'll lose the ability to raid upon switching. You'll also be more militarily vulnerable at the High Tribal Organization stage because your vassal tribes stop behaving like allies who bring their entire levy, and more like feudal vassals where you basically borrow a percentage of their troops and place them under your own command.

By the way, elective gavelkind is a very bad succession type for continuity of realm. I would switch back to gavelkind succession, then switch up to primogeniture as soon as possible.
 

Red Earth

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You'll also be more militarily vulnerable at the High Tribal Organization stage because your vassal tribes stop behaving like allies who bring their entire levy, and more like feudal vassals where you basically borrow a percentage of their troops and place them under your own command.
I don't know if it was in the recent patch or conclave, but due to one of them this is no longer true.
 

jpinard

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No. Unlanded characters pay no tax and have no armies, barring them becoming adventurers.


I would definitely upgrade to feudalism ASAP. As a tribal your army makeup is centric on light infantry and you get basically no tax income unless your priests like you and/or you manage to conquer a city. You can pretty much only get money by raiding. Under feudalism, though, every tribe will be automatically upgraded to a castle, meaning more taxes and troops and more difficulty for hostile besiegers.

Word of warning, though: since you're playing as Catholic Irish, you'll lose the ability to raid upon switching. You'll also be more militarily vulnerable at the High Tribal Organization stage because your vassal tribes stop behaving like allies who bring their entire levy, and more like feudal vassals where you basically borrow a percentage of their troops and place them under your own command.

By the way, elective gavelkind is a very bad succession type for continuity of realm. I would switch back to gavelkind succession, then switch up to primogeniture as soon as possible.

Why is elective gavelkind worse than normal gavelkind?
 

Zsrai

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Why is elective gavelkind worse than normal gavelkind?
Elective Gavelkind allows for other heirs to go independent, while also running elections much like Tanistry; pretty much uncontrollable and also usually someone you don't ever want (old, distant kin, someone outside your realm, all of the above). You also play as the elected successor but your "regular" heir (usually your oldest son) still gets your non-primary titles.

Gavelkind is just a bit of a pain with the internal (and sometimes external) fragmentation. You don't have to prune your family tree nearly as much if you want everything to go to one heir.
 

StarSword

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I forgot to mention on upgrading to feudalism from tribalism, every one of your vassals will get a decision to do likewise, and unless they hate you they usually will. Every tribe holding will become a castle, and any county with at least two empty holding slots will get a free temple and city (or in Ireland's case, just a free city, since every county has a temple already).