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Czardus

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May 31, 2017
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In this episode, we continue to improve our public transit system by adding two metro lines, upgrade our roads in the New Town area, and continue converting our zoning to high density.


20181107073553_1.jpg
 

Czardus

Captain
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May 31, 2017
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In this episode, we add some office, high density commercial, and high density residential zoning to the New Town district. We also start building the Bower Hill National Park.


20181121072331_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
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In this episode, we build a holiday market and begin construction of a new district called Fearnmore.

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In this episode, we add a couple of tram lines and expand Plockton further.


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In this episode, we plan out more rail lines, run a new line out towards Fearnmore, and redevelop Morar.


20190101073719_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
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In this episode, we add more residents to the Fearnmore district, extend the road and rail past Fearnmore, design the road layout for the commercial center of Fearnmore, and plan the location of the district of Balgy.


20190117072444_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
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  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we add more industrial buildings to our industrial areas, a shipyard factory to Plockton, a petroleum refinery plant factory, and more of the road layout for Balgy.


20190117074841_1.jpg