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MattyG

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Dr Bob said:
2 Wessex related bugs:

They are not selectable from the start, PUR is not in the list
The event "ailing of the duke" should probably give a minus in military value rather than in diplomacy and administration.

Thanks for the note on PUR not being selectable. It was in an earlier beta, I must have eccidentally edited it out when I was redoing he list.

I will adjust the monarch stats to include MIL and reduce the negative on the others (but still some - he's lost some of his capacity (ADM) and is no longer viewed by other leaders as fully-functional and a threat (DIP).
 

Imrryran

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Playing Byzantium with 6.10, I entered the revolution period.

1st phase : restructure ? radical council
2nd phase : coup of Gidos ? let them deal...
And that's all. It seems quite short and easy for a revolution. Not even a revolt risk. Is this intended ?
 

MattyG

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Imrryran said:
Playing Byzantium with 6.10, I entered the revolution period.

1st phase : restructure ? radical council
2nd phase : coup of Gidos ? let them deal...
And that's all. It seems quite short and easy for a revolution. Not even a revolt risk. Is this intended ?

Well, I can't speak for the original designer about what was intended, but it does appear that something here is missing.

If you chose the Radical Councul it leads to the Coup of Isaakios Gidos, and if you chose option A "Let them Deal with Issakios" then this ought to have triggered the "Peasnant Council" event wherein Byzantium becomes Greece.

I agree that this final event is a bit lame. Lots of slider shifts but no RR and no revolts. I will add a bunch of that into the event.
 

Imrryran

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MattyG said:
If you chose the Radical Councul it leads to the Coup of Isaakios Gidos, and if you chose option A "Let them Deal with Issakios" then this ought to have triggered the "Peasnant Council" event wherein Byzantium becomes Greece.

I got that event and Byzantium became Hellas with no more events.

A civil war (against the Dukas or the mercantilist factions maybe ?) or an increased RR (+10 at least) should be added.
 

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A bug with Byzantium :

When you've conquered most of Caucasus (Sochi, Armenia, Daghestan, Georgia) you can release a BIG armenia two times in the game. But the events are flawed because you can't release a vassal and secede it provinces in the same event. So you get a tiny Armenia.
 

MattyG

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Imrryran said:
With Eire in 6.11

The discovery of the Azores increases monarch ADM by 12 for 1 month, shouldn't it be 1 for 12 ?

Oooops. Thanks, will change.
 

MattyG

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Imrryran said:
A bug with Byzantium :

When you've conquered most of Caucasus (Sochi, Armenia, Daghestan, Georgia) you can release a BIG armenia two times in the game. But the events are flawed because you can't release a vassal and secede it provinces in the same event. So you get a tiny Armenia.

Shows you what I know ...

I'll make those subsidiary events. Thanks a lot.

The intent is for a BIG Armenia, hence the Kingdom title. Anything less would be too invaluable to a Byzantine player wishing to create a buffer state against Ukraine/Horde/Caliphate/Order.
 

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A strange thing with Eire :

I got the event to release the Royalists on Isle Royal. Ok, they are independant, I see them on the map, that works fine. But some days after...they got two events (The iberians of the new world Emigration to new Portugal) and they disappeared completely ! The only single thing that shows me they ever existed was I had to rebuild the tax collector on this province (and of course the lines for the events in the Ledger's history).


The culture on Vinland main island is Unique, why not Norse or Norwegian ?


Thanks for your work Matty :)
 

MattyG

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Imrryran said:
A strange thing with Eire :

I got the event to release the Royalists on Isle Royal. Ok, they are independant, I see them on the map, that works fine. But some days after...they got two events (The iberians of the new world Emigration to new Portugal) and they disappeared completely ! The only single thing that shows me they ever existed was I had to rebuild the tax collector on this province (and of course the lines for the events in the Ledger's history).


The culture on Vinland main island is Unique, why not Norse or Norwegian ?


Thanks for your work Matty :)

It should be Norweigian and I'll change that. Of course, if Loki builds Vinland he might change everything again.

I'll look into the Eire events and see what the problem is. Thanks again!

EDIT: I reviewed the Eire and Portugal files and ... it doesn't make sense. The sequence ought to work. Could you send me a saved game prior to those events?

Thanks!
 
Last edited:

MattyG

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Symmetry said:
A few things with Britanny

*Event 420029, "Parliment's Declaration of Integrity" which gives Brittany a claim on the Midlands should require events 420025, 420026, 420027, and 420028 I'm assuming, rather than 420025, 420026, 420028, and 420028.

Changed, thanks.

*Why do all the assimilation events give Brittany extra badboy? It seems to me that giving the conquered provinces legal representation would tend to make people more accepting of the conquests. This is sort of implied by the way the assimilation events in Britain give Brittany cores on those provinces, though that could be local recognition rather than international recognition.

I don't remember why I had those values. Maybe it was meant to be -1, but I don't agree with that either. Deleted those commands.

*The text of all the assimilation events from France refer to the province of Bristol.

Changed, thanks.

*Event 420200. Text should be "due to programming errors" not "doe to programming errors."

Changed, thanks.

*Event 420641, the establishment of a Brittany CoT due to New World goods, mistakenly refers to the Brittany CoT as in "Ulster."

Changed, thanks.

*I couldn't figure out the difference between events 420669 and 420670.

Thanks, action's a and b in the second event were supposed to be swamped to give a 50% chance of either action happening.

*Finally, for the Act of Union events for getting anglosaxon culture with a separated parliment, there are seperate conditions for 'stability = 0' and 'stability = 2'.

Thanks, deleted the 0 value, although its irrelevant, as the event would only trigger for the higher value, need both to be true to trigger.

*Event 420226 never fired for some reason, despite the fact that I was meeting the conditions from about 1455 t0 1520.

Presumably you hadn't already had 420225 fire, as it sleeps 420226. Otherwise I'm not sure. The trigger's seem pretty straightforward. Could you send me a savegame?

*The event for Wessex converting to reform fired before the John Calvin event fired, so nothing happened.

I don't know of a Wessex event that permits conversion to reformed. All the reformation events refer to protestant and have 'event = 100' in the trigger, to ensure Luther has occured. Wich event do you mean? Did you mean York?
*I think -2 stabilty and +1 innovativeness is a little harsh to have for every single province of yours that converts to protestantism if you choose not to repress them.

Removed all the innovative shifts and reduced the stab hits. Quite appropriate, thanks.
 

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Symmetry said:
It seems odd that the religious conversion by province events should treat Burgundy and France as the natural owners of the lowlands.

Don't read too much into the use of the term 'normal owners' in the event file. I'm not trying to indicate that they ought to own the lowlands or have some historical claim on the. What it means really is that the Reformation process for the lowlands for those countries is already dealt with in their respective event files. So, the events for Reformation in Burgundy has events that deal with/include the lowlands, and which are likely to be different (subtely or significantly) from the events/outcomes in the more generic province_religion file.

Once mikl has rebuilt more of the German areas, the lowlands (quite a prize for everyone in the region) will be included in the reformation event sequences for Bavaria and the Hansa, and they will be added to the list of "normal" owners of those provinces.

Matty
 
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Just played Granada till 1750 through relcon_peace, malwa and morroco dynasties.

Some things:
China have cultures: none, cantoneese
I get relcon_peace event when at war with porto, asutrias and leon. I would not get this relcon peace (and shipyard) if I would not start war with iberians...
Except that worthless ramadane explorer my first explorer was at begining of 16C. Genova, Hanseate Leage already were in caribes.

What for Cordoba have arabic culture when nearest arabic culture is in egypt?
Whay not maghrebi?
In event "Tea represents marginal" there is "frovinces" instead "provinces".

In unhapinness among peasantry there is no choise descriptions. Just actionnames.

Leader Mulay abu l Hasan dies when he is already dead as monarch.

I do not know this event but saw it on log. Is it everything right with it?
KoJ: This is welcome development.

Also when I had tradingpost in caribes (to grab land) I had emigration to them. Of course empty emigration. This emigration should be only to colonies.

This is not a bug but strategy problem. Cordoba have too many events in which it recieves inflation. It is too much. And I do not believe that AI can get that trade 6 and infra 7 till 1675 or else it would recieve event with inflation and loosing two manus (or oposite if achieve).
 

MattyG

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Ahmed AA said:
Just played Granada till 1750 through relcon_peace, malwa and morroco dynasties.

Some things:
China have cultures: none, cantoneese

Changed that to 'cree'. The original still had the forbidden 'han' culture.

I get relcon_peace event when at war with porto, asutrias and leon. I would not get this relcon peace (and shipyard) if I would not start war with iberians...


No, the event in question is 200456 and it triggers as long as you chose the peaceful option back in the original Reconquest of Iberia event (ephocal_iberian file). By chosing that event it doesn't mean you never go to war with them again, but it does do the following kinds of thing: avoid a BB hit, not gain certain cores (making war more costly for you) and not get free troops. One payoff is an earlier explore and the Shipyard event. But there is no expectation that you remain at peace with those Iberian minors.

Except that worthless ramadane explorer my first explorer was at begining of 16C. Genova, Hanseate Leage already were in caribes.

Ramadane is to ensure that you find the Azores, as the explorer may only discover the sea zone around it.

Having Tianaztin as needing Relcon_peace was harsh and I have removed that condition. But still, as Relcon_pece would get an explorer in 1511. That's earlier than most, and Cordoba gets more explorers and conquistadors than any other nation.

What for Cordoba have arabic culture when nearest arabic culture is in egypt?
Whay not maghrebi?

Not a bug. Duscuss this issue with Calipah.

In event "Tea represents marginal" there is "frovinces" instead "provinces".

Must have been a sfelling mistake. :rolleyes:

In unhapinness among peasantry there is no choise descriptions. Just actionnames.

Adjusted that, removed the older Unhappiness events and added a Serfdom = 3 value to the triggers as well. Thanks!
Leader Mulay abu l Hasan dies when he is already dead as monarch.

Sloppy original Aberration work that had all leaders and monarchs as just having year start and end dates which randomizes it within that year. So, that kind of thing could sometimes happen. Monarch now given firm start and end dates and leader too.

I do not know this event but saw it on log. Is it everything right with it?
KoJ: This is welcome development.

Sorry, which event?

Also when I had tradingpost in caribes (to grab land) I had emigration to them. Of course empty emigration. This emigration should be only to colonies.

Should be, but there is no way ofr me to distinguish between them. Both TPs and colonies are correct for purposes of the "owned = { province = xxx data = xxx}" command. Nothing I can do about it. Better make it a colony next time. :)

This is not a bug but strategy problem. Cordoba have too many events in which it recieves inflation. It is too much. And I do not believe that AI can get that trade 6 and infra 7 till 1675 or else it would recieve event with inflation and loosing two manus (or oposite if achieve).

I'll look into thise inflation events and the manu events.

Thanks again Ahemed!
 
Apr 6, 2006
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Which event?
This I thought in log.
"KoJ went with This is a welcome development."

event = {
id = 534064
random = no
country = JER
trigger = {
owned = { province = 493 data = JER }
atwar = no
exists = GEN
}
date = { day = 1 month = january year = 1500 }
offset = 3600
deathdate = { day = 30 month = december year = 1600 }
name = "The Merchants of Genoa"
desc = "With the growth of the Kingdom, merchants from European trading powers such as Genoa took more interest in trading in the region."
style = 2
action_a = {
name = "This is a welcome development"
command = { type = trade value = 500 }
command = { type = domestic which = mercantilism value = -2 }
command = { type = relation which = GEN value = 100 }
command = { type = merchants value = 6 }
}
action_b = {
name = "They must pay for the privilege of trading in this kingdom"
command = { type = cash value = 50 }
command = { type = relation which = GEN value = -50 }
command = { type = domestic which = mercantilism value = 1 }

Is this correct: "name = "This is a welcome development"
 

MattyG

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Well, the log entry ought to have been KoJ went with This is a welcome development in The Merchants of Genoa, but that's minor.

The event is not one I have seen or reviewed before. I don't especially like it, as the KoJ does not have a CoT, and has been trading in the Med now for some 300 years. They must have worked out relations with Genoa ages ago. Personally, I'd scrap it.

MattyG
 

Sekenr

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I had a run with Scotland tonight and have some observations. First I couldn't re-ally with Norway after the alliance expires for some reason. Even if relations are top and Norway is at war. Than the Lollards, I imagine they are supposed to be a serious headache but they are not because Lollard resistance was crushed in all provinces about 2 days after it started. Finally is York vassalization date 1469 intentional ?
 

unmerged(33577)

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I try some starts with Eire and I found a real problem (in my opinion) :

Marroco was allied with Cordoba in the war with Oporto Leon and Asturia
If Marroco only occupe Oporto of another iberian provice the series of event based on Cordoba invasion doesn't fire :

Code:
event = {
	id = 402015
	trigger = {
		OR = {
			owned = { province = 431 data = CRD }
			owned = { province = 432 data = CRD }
			owned = { province = 433 data = CRD }
			owned = { province = 434 data = CRD }
			owned = { province = 435 data = CRD }
		}
	}
	random = no
	country = EIR
	name = "The Iberian Refugees"

What do you think Calipah/Matty ?
 
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Sekenr said:
I had a run with Scotland tonight and have some observations. First I couldn't re-ally with Norway after the alliance expires for some reason. Even if relations are top and Norway is at war. Than the Lollards, I imagine they are supposed to be a serious headache but they are not because Lollard resistance was crushed in all provinces about 2 days after it started. Finally is York vassalization date 1469 intentional ?

In my last game ( version 6.11) Scotland was huge at one point. It controled almost all England island and went in france teritories with some 5 or more provs. But then it collapsed. Seems on 16C. In turned small.
 
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