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Castios

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We should benefit more from marrying our offspring to other rules and forming alliances.

Alliances through marriage were such, if not the most, important part of medieval times. And yet, in ck2 which claims to be simulation, I see almost no benefits in marrying your daughters and sons for prestige and alliances. Let me explain.

The only actual benefits that exists are really gamey and do not properly represent how important marriages were and how badly perceived was marrying nobles to lowborns.

Currently there are is only one reason you would want to marry, and that's marrying your heir to someone with strong claims in order to inherit them. All other sons and daughters are pretty much useless.

Because why would you marry them to anyone? Do you want to form alliance with AI? Cool, AI is really stupid and they always benefit from alliance with you more than you benefit from alliance with them. You will be constantly called into pointless wars, while you won't really receive any real support from AI.

In exchange for this pointless alliance, you give someone in strong nation claims on your titles, potentially a future, ambitious ruler. And since this game does not carry any real gratification or friendship through the generations, game will surely forget your grandfathers were best allies and close friends.

Now prestige. Well, prestige in this game is mostly useless. It's arbitrary score that you see at the end of the game which means absolutely nothing. The only use for prestige is to build stuff as pagan, and honestly, even when I don't even try to get prestige on purpose I always end up with more than I need to build whatever I want. And even if you can't, it's not always the best idea to upgrade your first holdings since you may want to migrate and move your capital eventually for one reason or another, in which case you just upgrading it for your future ambitious vassal.

I think there should be significant penalties for marrying to lowborns (and I know I just pissed off anyone who is into eugenics in this game, but so am I), and significant bonuses for marrying your kids properly, into noble houses or powerful rulers.

There, I said it.
 

nightgerbil

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Yes and no. Your wrong about prestige, its use is for ignoring truces. This matters when an ai duke with 3 counties to his name has those 3 counties in 3 diff dejure duchies. So it takes 3 holy wars to take him out instead of just one. Now this is a flaw in the caus belli rules, its pretty sensless, but it is what it is. So thats how we use prestige. Your right about the alliance rules. Honestly diplomacy is a let down and could be greatly expanded. There is SO much potential to a Familial/dynasty diplomacy alliance expansion/dlc. I could write an essay on this.


Imagine a dynasty opinion system where Karlings and von bambergs were at -50 or +80 as dynasties (caused by weddings, wars, kids, murdering each other) and the dynasty opinions would effect char opinions as well as diplomacy acceptances and likelihood to honor war calls or press claims against. Thus the guys I made dukes 4 generations ago, have intermarried several times over the years and backed in several wars arent going to join factions and do dumb shit just cos my 6 year old son is now king in a regency: on the contary they are gonna be backing him up. Meanwhile the guys we have rivialed? whose grandfather I dispossessed and banished? They are leading the murder plot from their court in exile. Thats just one example. I agree with you on that.