• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(21575)

Second Lieutenant
Nov 7, 2003
114
0
Visit site
Upon declaring war on Poland, all hell breaks loose in the skies over Germany. I had bombers, and fighters from Iraq, Australia, Canada, France,Britain,South Africa, and kenya bombing my units. Man, this is really annoying! It happens every game too!
 
Jan 27, 2003
597
0
Visit site
OprahAteMyBaby said:
that's not what i was saying, i dont mind france, or britain using airpower to destroy my war machine, but c'mon Kenya? Iraq? Australia? It's 1939! How'd Australia get to Europe!?

This was a problem in the 1st edition as well. I'm sorry they haven't resolved it becuase my guess is this means the Germans will just chew up these other air units as well.
 

Ghost_dk

Chief of all Ghost Divisions
5 Badges
Feb 6, 2003
2.353
0
Visit site
  • Europa Universalis III
  • 500k Club
  • Hearts of Iron II: Beta
  • Rise of Prussia
  • Mount & Blade: Warband
Ship :eek:

I know, you cant put airplanes on ships but its abstracted bu making it possible to rebase to friendly airbases whereever they are, and instead making them very vulnerable during the transfer
 

unmerged(10750)

Defender of the Indefensible
Aug 21, 2002
2.324
0
Visit site
rogers said:
This was a problem in the 1st edition as well. I'm sorry they haven't resolved it becuase my guess is this means the Germans will just chew up these other air units as well.

I don't have the game yet, but in the demo AI file, I noticed an "aid_allies" (or something similar) parameter. Looks like the AI files need a bit of tweaking.
 

Dalwin

Field Marshal
48 Badges
Aug 11, 2003
11.303
6.150
Visit site
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Knights of Pen and Paper 2
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Magicka
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Lost Empire - Immortals
  • Crusader Kings II
  • March of the Eagles
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Pride of Nations
The problem from the first game that is being alluded to has nothing to do with rebasing range. In HOI1 the AI planes pretty much were allowed to ignore range limitations altogether. You'd see raids covering half the globe.

I was hoping this quirk would be gone in HOI2 but I suspect it is not from what you described.
 

Ghost_dk

Chief of all Ghost Divisions
5 Badges
Feb 6, 2003
2.353
0
Visit site
  • Europa Universalis III
  • 500k Club
  • Hearts of Iron II: Beta
  • Rise of Prussia
  • Mount & Blade: Warband
Dalwin said:
The problem from the first game that is being alluded to has nothing to do with rebasing range. In HOI1 the AI planes pretty much were allowed to ignore range limitations altogether. You'd see raids covering half the globe.

I was hoping this quirk would be gone in HOI2 but I suspect it is not from what you described.

The main aspect that has changed in relation to this problem is that we now have air bases which only function optimal if the base does not hold too many planes compare to the base size so you cant launch successfull attacks from anywhere in the world without first building up the infrastructure for it and the ai knows this. Also the rebase range is not only for the ai. It's for the player as well.
 

Peter Ebbesen

the Conqueror
61 Badges
Mar 3, 2001
16.910
4.843
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
czolgosz said:
There is no Kenya in the game as far as I know. The rest sounds plausible enough; the allies tend to rebase their aircraft to wherever they have fronts.
 

Evans

General
87 Badges
Apr 26, 2004
2.307
0
  • Victoria 2: A House Divided
  • The Kings Crusade
  • Magicka
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Iron Cross
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings III: Royal Edition
  • Diplomacy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
There is no Kenya in the game as far as I know. The rest sounds plausible enough; the allies tend to rebase their aircraft to wherever they have fronts.

You mean they don't just let them sit there rusting, because.. c'mon we all know that's what would have happened IRL... :rolleyes:

Oh no the AI's using it's planes! Terrible :(
 

unmerged(10750)

Defender of the Indefensible
Aug 21, 2002
2.324
0
Visit site
I guess it's only a problem if they strip their own aircover to aid their allies.

If, for instance, the Australians are getting pounded by the Japanese air force while their interceptors are busy flying over southern England, that's a problem.

Defending one's own national territory should take priority, but otherwise I have no problem with minors sending their airforces to help.
 

Grosshaus

Minister of Peace for Europe
42 Badges
May 14, 2003
10.504
76
Visit site
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • 500k Club
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion 2
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
rogers said:
This was a problem in the 1st edition as well. I'm sorry they haven't resolved it becuase my guess is this means the Germans will just chew up these other air units as well.

At least in my games Germans won't chew them up.