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KalebMD

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Hello,

I'm just wondering what are all the provinces with unique buildings or unique interactions. I want to play a custom ruler in a unique location. Thank you!
 

KlinkerFyren

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Vivec and Almalexia in Morrowind(Ascandian Isles and Mournhold provinces) has a unique building Vivec and Almalexia's Palaces. If you conquer them as non-Almsivi they disappear however. They provide good bonuses, some troops, +5 fort levels and +250% garrison. However if you are in a defensive war they give a modifier that provinces insane bonuses, like +1000% garrison and +10 fortification levels in addition to the bonuses the building itself provides, making them a nightmare to siege down. Those bonuses stack and can easily net you around 5-6k garrison to protect them. In a current game it took an army of 7.7k around 3.5 years to siege Vivec down at a rate of around 1% morale loss every 12 days.
Ada-Mantia/Adamantine Tower in High Rock was unique buildings for you to construct allowing you get a lot of very varied units and a powerful capital for any Direnni play through.
Windhelm in Skyrim has the Palace of Kings for extra garrison, morale and a few troops and half a fort level. Winterhold has the College of Winterhold for extra mages and tech spread. Castle Volkihar has a unique building that gives it troops and garrison. Markath has a unique building that gives fort level and garrison.
Torval in Elsweyr has the Palace of the Mane giving troops, taxes and garrison.
King's Haven in Summerset has the Crystal-Like-Law which have unique stuff for you to build.
Falinesti in Valenwood has some unique buildings to build.
Pretty much all the holdings in the Imperial Isle in Cyrodiil have either unique buildings already there or you can build them.
Dunno about unique interactions, but if I remember correctly if you hold Sancre Tor, the Imperial Isle and is Eight Divines you can get the chance to go on a quest to find the Amulet of Kings and eventually ascend to become the Ninth Divine founding a new religion and giving you the Divine Bloodline trait.
 

ArtayOfficial

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Falinesti in Valenwood has some unique buildings because it is a home to Green Sap, one of the four towers.
City of Whiterun(City, not castle) has Skyforge as an unique building. There is also Winterhold with its College.
When you are emperor, you can build Arcane University buildings in Imperial Isle(Arcane University holding) and Temple of the One in the holding with the same name(or Templum, I forgot that one)
 

ac566

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Daggerfall is pretty fun. You start as a female ruler with like 2 children in her early 30s. When I played my sons died and only left daughters, so for the next few generations I only played as warrior-queens and conquered High Rock by continually designating my heir as the youngest female in the line. Tried establishing another Alessian empire until definsive pacts banded most of tamri-el against me and made conquest boring and slow.
 

LordIxion

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Vivec and Almalexia in Morrowind(Ascandian Isles and Mournhold provinces) has a unique building Vivec and Almalexia's Palaces. If you conquer them as non-Almsivi they disappear however. They provide good bonuses, some troops, +5 fort levels and +250% garrison. However if you are in a defensive war they give a modifier that provinces insane bonuses, like +1000% garrison and +10 fortification levels in addition to the bonuses the building itself provides, making them a nightmare to siege down. Those bonuses stack and can easily net you around 5-6k garrison to protect them. In a current game it took an army of 7.7k around 3.5 years to siege Vivec down at a rate of around 1% morale loss every 12 days.
Ada-Mantia/Adamantine Tower in High Rock was unique buildings for you to construct allowing you get a lot of very varied units and a powerful capital for any Direnni play through.
Windhelm in Skyrim has the Palace of Kings for extra garrison, morale and a few troops and half a fort level. Winterhold has the College of Winterhold for extra mages and tech spread. Castle Volkihar has a unique building that gives it troops and garrison. Markath has a unique building that gives fort level and garrison.
Torval in Elsweyr has the Palace of the Mane giving troops, taxes and garrison.
King's Haven in Summerset has the Crystal-Like-Law which have unique stuff for you to build.
Falinesti in Valenwood has some unique buildings to build.
Pretty much all the holdings in the Imperial Isle in Cyrodiil have either unique buildings already there or you can build them.
Dunno about unique interactions, but if I remember correctly if you hold Sancre Tor, the Imperial Isle and is Eight Divines you can get the chance to go on a quest to find the Amulet of Kings and eventually ascend to become the Ninth Divine founding a new religion and giving you the Divine Bloodline trait.

Markarth does? I did a Reachman playthrough and I didn't see anything unique it has a ruin which you can develop but no buildings unless its in SVN
 
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