Man is Espionage really as bad as it seems? I thought if ever it would be worthwhile Switzerland would be the time but it just looks so...terrible...
Hungary - one of thexstrongest NI sets in the game
Venice - their NIs are in top 10 aswell imo, and playing as Venice is a really unique fun
Nah, both those countries have mediocre NIs. BBurg/Prussa, Sweden, France, Ottomans, Japan, Nepal, Muscovy/Russia, many Italian countries... all better than either Venice or Hungary.
Um... You must be joking.
Looking purely in terms of land power... thus ignoring naval and colonial focused NIs like Spain and Netherlands:
Brandenburg - Undoubtably better, yes.
Sweden - Sweden's NIs are basically watered down Brandenburg/Japan, only 15% Discipline and 15% Infantry power, its the country mods that make them overpowered.
France - They have the most overrated NI set in the game, not even that good. +2 diplorelations, +20% Land Morale, +10% Discipline, and -10% Tech cost, and France NIs are largely carried by the tech cost, and even then I would consider Hungary's better.
Ottomans - Yes.
Japan - Yes.
Nepal - You would have had an argument in 1.2, but 1.3 so badly castrated Nepal's ideas that, I would only consider them a contender for best NIs in India.
Muscovy - Yes.
Italian - No. The only thing they are notable with is that they are the second best NI set in the game in terms of NI sets that give Republican Tradition, because generally countries that have Republican tradition bonuses tend to have horrible NIs. However, the United States has a much stronger Republican Tradition NI set and one of the strongest NI sets in the game.
I wouldnt put Hungarian ideas as top 5 (Top 5: Brandenburg, Muscovy, Ottomans, Japan, United States) but very easily top 10. I would very easily put them at 6th or 7th place.
+200% Core Creation cost makes it much less likely that the AI is going to attempt to annex your provinces.
+5% Army Morale Recovery, I should not have to explain.
-1 Revolt Risk and Estates General means you can conquer vast swaths of heathen/heretic lands and not have to worry about rebellions.
+10% Discipline is fairly high, only Japan, Brandenburg, Sweden, and Poland will have better armies, quality wise.
Then you have +1 Free Leaders which, is important as larger empires will have trouble getting leaders for all the armies, since a leaderless army is pretty much only good for rebel hunting.
Finally +20% Production Efficiency will provide a very strong economy.
Top 6-10 would include Ming, France, Hungary, Poland, and Sweden, not in any particular order. Italian minors get an honorable mention due to being the second best NI set with republican tradition.
Um... You must be joking.
Looking purely in terms of land power... thus ignoring naval and colonial focused NIs like Spain and Netherlands:
Brandenburg - Undoubtably better, yes.
Sweden - Sweden's NIs are basically watered down Brandenburg/Japan, only 15% Discipline and 15% Infantry power, its the country mods that make them overpowered.
France - They have the most overrated NI set in the game, not even that good. +2 diplorelations, +20% Land Morale, +10% Discipline, and -10% Tech cost, and France NIs are largely carried by the tech cost, and even then I would consider Hungary's better.
Ottomans - Yes.
Japan - Yes.
Nepal - You would have had an argument in 1.2, but 1.3 so badly castrated Nepal's ideas that, I would only consider them a contender for best NIs in India.
Muscovy - Yes.
Italian - No. The only thing they are notable with is that they are the second best NI set in the game in terms of NI sets that give Republican Tradition, because generally countries that have Republican tradition bonuses tend to have horrible NIs. However, the United States has a much stronger Republican Tradition NI set and one of the strongest NI sets in the game.
I wouldnt put Hungarian ideas as top 5 (Top 5: Brandenburg, Muscovy, Ottomans, Japan, United States) but very easily top 10. I would very easily put them at 6th or 7th place.
+200% Core Creation cost makes it much less likely that the AI is going to attempt to annex your provinces.
+5% Army Morale Recovery, I should not have to explain.
-1 Revolt Risk and Estates General means you can conquer vast swaths of heathen/heretic lands and not have to worry about rebellions.
+10% Discipline is fairly high, only Japan, Brandenburg, Sweden, and Poland will have better armies, quality wise.
Then you have +1 Free Leaders which, is important as larger empires will have trouble getting leaders for all the armies, since a leaderless army is pretty much only good for rebel hunting.
Finally +20% Production Efficiency will provide a very strong economy.
Top 6-10 would include Ming, France, Hungary, Poland, and Sweden, not in any particular order. Italian minors get an honorable mention due to being the second best NI set with republican tradition.
+10% Discipline is fairly high, only Japan, Brandenburg, Sweden, and Poland will have better armies, quality wise.
I donno, India is not very rewarding. I played an Indian Timurids game, and even the resulting pan-indian empire seemed a lot weaker than it should have been, it feels like the Steppes are richer and more populous, and has far fewer cultural unity issues due to just about all of the Steppes being populated with altaic.
In spite of the reworked India map in EU4 the provinces still have pathetic tax and manpower, as you said random chunks of the Steppe are more valuable than wealthy coastal regions in India. When you add in Hindus having virtually no religious bonuses or decisions (and thus having a terrible time trying to convert provinces) it's just not much fun![]()
Sweden - Someone already provided a nice breakdown of their strategy. I'd probably focus less on Eastward expansion though (that's a Muscovy game if I want it). Plus the games where you destroy your probable rivals early (e.g. Burgundy wipes out France during HYW) are boring. The chance to play with their strong country modifiers and NIs is tempting.
Don't think I've seen it mentioned yet, so I'ma go ahead and mention Ming. I've done two Manchu -> Qing games before, but never a serious Ming game till today. They seem to have a lot of flavour events (even more so than Manchu), the faction system seems more interesting than it was in EU3 (as far as I remember anyway!) and you've got a few different avenues to explore.
I've gone Sunni Ming for example and that was pretty fun to pull off.
I like Poland alot.