I am playing a hands off game (everything under AI control) as Germany and found a few things interesting. I watched for over a month while Munich wasn't fired, until i did it manually. the entire game so far (up to 1939) i was at 0 spies. The allocation was 0.93 throughout until the Anschluss bumped it up slightly. The AI was trying espionage in many nations and had pretty much zero spies in all of them, and yet if you were playing a different nation and trying to steal techs from Germany they would be killing your spies off in large numbers, when clearly the AI cant support doing that it appears. The allocation they are using would have to be all used against a single nation to have any effect. So this is another situation where by you say "hmmm does the AI cheat somehow? is there a handicap?". I found it interesting that the Ai teched up CA's past BBs and yet built none so far meanwhile it has 3 BBs in production. The Garrison troops sort of drives you crazy but we know about it, the random support units i think is terrible, wish that was better. Also alot of motorized infantry units, never really noticed that. Just some things that made me go hmm...
As i continued on, the AI was really slow at inviting nations (Hungary & Italy) into the Axis, even though they had plenty of diplo pts, what is that all about? Still no CAs (im not counting the Graf Spree...).
As i continued on, the AI was really slow at inviting nations (Hungary & Italy) into the Axis, even though they had plenty of diplo pts, what is that all about? Still no CAs (im not counting the Graf Spree...).
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