• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Addemup2002

Sergeant
36 Badges
Apr 7, 2016
83
21
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Mass Transit
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Imperator: Rome
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
Beastfolk will be a map game set in the British Isles of the High Middle Ages (starting in 1182, to be exact) that will work in a similar fashion to CK2 (you play as a character, who is either an independent ruler or a vassal). However, many aspects of the game are expanded (e.g. lowest landed character rank is Lord/Lady of the Manor, highest rank is that of Potentate, one rank above an Emperor).

In this map game, a strange darkness that eclipsed the British Isles causes a single rabbit from Leicester to become humanoid and gain human-level intelligence.

Of course, what's a map game without a map? Here it is (March 1182):
BIMC-MASTER-British-Isles-Mini-Countries.png

Light Yellow: Irish Tribes
Brown: Genwyedd
Red: England
Blue: Scotland (called Alba at the time)
Yellow: Kingdom of the Isles (Norse Kingdom)
Pink: Deheubarth

Signup Template:
Name:
Age:
Background:
Title (highest can be baron/steward of an Earl/baliiff of an Earl) (I recommend to start in Leicester, that's where all the action will be at the start):
Amount of Land (if any) (range from 1 knight's fee (2,500 acres) to 100 knights' fees (250,000 acres):

I, personally, shall be playing as:
Name: Robert de Beaumont
Age: 42
Background: He was the son of Robert de Beaumont, 2nd Earl of Leicester, a staunch supporter of Henry II, and he inherited from his father large estates in England and Normandy.

When the revolt of the younger Henry broke out in April 1173, Robert went to his castle at Breteuil in Normandy. The rebels' aim was to take control of the duchy, but Henry II himself led an army to besiege the castle; Robert fled, and the Breteuil was taken on September 25 or 26.

Robert apparently went to Flanders, where he raised a large force of mercenaries, and landed at Walton, Suffolk, on 29 September 1173. He joined forces with Hugh Bigod, 1st Earl of Norfolk, and the two marched west, aiming to cut England in two across the Midlands and to relieve the king's siege of Robert's castle at Leicester. However, they were intercepted by the king's supporters and defeated at the Battle of Fornham near Fornham, near Bury St Edmunds, on 17 October. Robert, along with his wife and many others, was taken prisoner. Henry II took away the earl's lands and titles as well.

He remained in captivity until January 1177, well after most of the other prisoners had been released. The king was in a strong position and could afford to be merciful; not long after his release Robert's lands and titles were restored, but not his castles. All but two of his castles had been destroyed, and those two (Montsorrel in Leicestershire and Pacy in Normandy) remained in the king's hands.
Title: 3rd Earl of Leicester
Amount of Land: 212 knights' fees (530,000 acres)

I've setup a Discord Server for discussion of this:
https://discord.gg/4Y66UeN
 

Canadian_95_RTS

Captain
61 Badges
May 9, 2012
335
22
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Commander: Conquest of the Americas
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Cities in Motion
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Prison Architect
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • 500k Club
  • Victoria 2
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
Interested