Wondering about the thought process developers had behind AI logic for the HRE province decisions over the game's history. Specifically at 5.2 it can be seen that:
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For context's sake, I analyzed the potential for the HRE's expansion at the starting game, which I'll share below. Please note it assumes very minimal acquisition of land to occur by any country, so that the starting positions can be really evaluated. I'll start with the easiest cases, and with more or less clock-wise spin on the map.
From the very start you can only expect the ability to incorporate 18 provinces:
These provinces should require either acquisition by a Catholic who owns a core, or converting its original owner to Catholic. Sometimes it would require acheiving independence of the region as well. The easiest way to describe these provinces are:
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That's it for the analysis. Be it with or against my case if I had any, it's always good to work from above a foundation.
...
Hmmm, I guess maybe one day I'll get real, modify the HRE files, and try my own version of the things, see how it goes...
EDIT: Added to the ending of "Aside from the Emperor "releasing"" paragraph.
- KitCat.
- AI is programmed to never remove provinces from the HRE (I somewhat recall they were able to in some earlier version).
- AI is programmed to never attempt adding provinces to the HRE with a human Emperor (some unused logic in files can be observed).
- No matter how fringe the political situation is, say for example 999 infamy, lowest relations, and lowest trust, towards or between the Emperor, electors and/or other notable HRE members, and a very consolidated HRE of mostly unlawful territory, no AI will seek leaving the HRE or removing any provinces. That also applies to foreigners, say an invading France or Poland, who will place themselves under repeating pressure by the penalties of unlawful territory.
- Aside from the Emperor "releasing" an HRE-neighboring country from his opposition during a peace settlement, there is very slim chance the current conditions will allow for any non-Emperor AI to attempt adding territory to the HRE, especially that there seemingly isn't any AI logic to seek setting-up the conditions for being able to attempt adding territory. They just attempt if the option happens to be available.
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For context's sake, I analyzed the potential for the HRE's expansion at the starting game, which I'll share below. Please note it assumes very minimal acquisition of land to occur by any country, so that the starting positions can be really evaluated. I'll start with the easiest cases, and with more or less clock-wise spin on the map.
From the very start you can only expect the ability to incorporate 18 provinces:
- 1 in Holstein.
- 1 in Aquileia.
- 1 in Urbino.
- 15 across the French vassals, Provence, and Brittany.
- 4 in Denmark.
- 4 in Croatia.
- 2 in Transylvania.
- 1 in Ragusa.
- 2 in Venice.
- 4 in Naples.
- 2 in Sicily.
- Normandy, France as an OPM, Champagne, Nevers, Dauphine, Toulouse, Guyenne, Armagnac's west half, Foix, Navarra, and Aragon (if they've lost enough territory over time).
These provinces should require either acquisition by a Catholic who owns a core, or converting its original owner to Catholic. Sometimes it would require acheiving independence of the region as well. The easiest way to describe these provinces are:
- The 9 Russian provinces owned by minors, two provinces of which require independence from Muscowy, and 8 of the 9 Polish-Lithuanian provinces already-cored by else than their owner, and the 21 Orthodox provinces within the regions Eastern and Western Balkans
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That's it for the analysis. Be it with or against my case if I had any, it's always good to work from above a foundation.
...
Hmmm, I guess maybe one day I'll get real, modify the HRE files, and try my own version of the things, see how it goes...
EDIT: Added to the ending of "Aside from the Emperor "releasing"" paragraph.
- KitCat.
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