Punch an Assault with Juggernaut, and there is no initiative phase for this Assault to be knocked back into (should miss its go being honest). Juggernaut is suppose to have a higher rating, not much point using it eventually.
If the Assault happens to be knocked down, it gets up and carries on as nothing happened. Manage to knockdown an Assault in Initiative phase one, it just gets up before we can call a shot on it with any of our own Assaults.
If there was an initiative phase zero, at least it would be waiting till the end of phase one and grant folks a possible chance of a called shot.
If the Assault happens to be knocked down, it gets up and carries on as nothing happened. Manage to knockdown an Assault in Initiative phase one, it just gets up before we can call a shot on it with any of our own Assaults.
If there was an initiative phase zero, at least it would be waiting till the end of phase one and grant folks a possible chance of a called shot.
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