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Daema

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I think this would be a nice feature to have in the game. The basic idea is that whether or not a country has an heir at present, they can sign an inheritance treaty so that, if the inheritee ruler ever dies without an heir, the inheritor would either get it under a PU or inherit it outright. Some historical examples are the Habsburgs inheriting Gorizia or Brandenburg inheriting Prussia.

Other than being historically accurate, it would also deepen the diplomatic game and improve gameplay for minor countries. How I envision it working is as a mixture between vassalage and a guarantee, the two big differences being that the inheritee can offer the treaty to the inheritor, and that the countries don't necessarily need to have good relations.

Using the County of Gorizia as a historical example: it's situation was that it was a small county trapped between Venice and Austria, both hostile to it, since Venice desired Gorizia, and Austria desired Lienz since it split their holdings in two. Having no heir, the Count signed an inheritance treaty with the Habsburgs to prevent them from annexing it earlier and to ensure that Austria would come to its defense if Venice attacked. (Source)

It could be limited to only being available if the inheritee has no heir, but to make it more useful, I think it would be a better option to allow it regardless, but make an AI inheritor less likely to accept or offer the treaty if the inheritee does have an heir, and an AI inheritor more likely to accept (since it's basically a free guarantee that a hostile power won't annex you outright).
 
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Daema

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Well, the idea is that it'd be a risky move.

The inheritee country would still be able to produce an heir, but the treaty would either remain in effect for a set period of time (say 50 years), or trigger a truce for the same length of time from the moment of signing. The inheritee country will definitely be inherited if they don't produce an heir, so they're giving up the chance to secure a ruler from a new dynasty in exchange for being defended and not being annexed immediately, while the inheritor country is foregoing the ability to attack the inheritee, with the risk that they'll be called into defensive wars and might not get anything out of it if the inheritee manages to produce an heir from its own ruler/dynasty.
 

Daema

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It would have to take up a dip slot for balance, I'd assume. And yes, the idea is that the countries are not allied, since if the potential inheritee can already call in the country as a regular ally, it wouldn't be gaining anything from an inheritance treaty.

It wouldn't be free land any more than signing a royal marriage with a country with no heir is free land. Think of it more as an asymmetric relationship, one side gets a defensive alliance/guarantee of independence, the other side will be bumped to the top of the list of inheritors if the inheritee's ruler dies without an heir (rather than having it go to a random country with a RM).
 
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Fluffy_Fishy

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In my eyes It should also work like coalitions, where you have no control over being called to war or not, it should just start in any defensive situation.
 
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Undead Martyr

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I think it's clear that the next DLC needs to include dynastic mechanics, also some sort of internal politics.

*cough* "The Prince" *cough*

But yes there needs to be a more logical (i.e. a family tree, with portraits and at least some traits, and royal marriages between actual PEOPLE, and ideally an actual "council" of advisors control of which may not be entirely at your discretion e.g. a Parliament might interfere...) way to inheritance. As for example Hungary and Bohemia got Habsburged after Lajos II died at Mohacs, due to the claim via the Archduke's Jagellonian wife reinforced by an inheritance treaty beforehand stipulating if he died without heirs both kingdoms would go to Austria...