Has anyone posted a thread like this before? I think it belongs here because it touches on CK2's Inheritance design. I looked around other Paradox forums. One thing that bothers me about inheritance in GoT (Game of Thrones, I'm reading book 3 now) is that UNCLES AND COUSINS NEVER INHERIT! Martin doesn't seem to have a good grasp on Gens/Dynasties/Families - or is his view more realistic? I understand that GoT takes place in another world but Inheritance rules on this planet didn't come about arbitrarily - there's sense and logic to them. In the books it appears that House Stark has been around for over 1000 years with inheritance going from son to son generation after generation but that doesn't seem like it would ever happen in reality. In CK2 you will notice that uncles and cousins inheriting seems to be fairly normal. Many couples do not breed sons - and sons that live beyond childhood would be rarer, so it makes a lot of sense that uncles and cousins should inherit. Otherwise you have a chaotic society where lands are taken by force on a regular basis. The other thing to note in GoT is that uncles/cousins hang around their Lords even though they have no right to inherit. Why would they do that? Out of love? It seems that allowing Uncles/Cousins to inherit leads to a more stable dynasty where everyone has some interest in seeing the land prosper, because they might end up with it. Finally, GoT is all about intrigue and wouldn't more CK2-like inheritance lead to MORE intrigue?