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Vince Whirlwind

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I think I understand that Infrastructure levels in a provice affect unit speed, but how is this quantified?

More importantly though, I thought I understood from the manual that Infrastructure Level had a positive effect on Resource production.

Well, after taking this for granted for ever, I finally noticed (while playing Finland) that my resources stayed the same, no matter how much Infrastructure I built.

So all this time, I have been handicapping myself by wasting IC on Infrastructure.

Was this meant to be obvious?
 

Dr Rare

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Think of infrastructure like trains ,more trains roads etc equals more speedy movement,troops in a province of infrastructure less than 30 or 33 (i forget which) will lose organization and be out of supply and cost you more to station them there.
Improving infrastructure does not give you more resources it just uses them more efficiently.But only if that province has natural resources to begin with.You can raise the infrastructure of a province with no resources and your troops and your enemies will move faster across it,but it will not use its resources more efficiently because it has none.


I am sure someone might give you a more complicated answer but i hope this helps. :)

Dr
 

Vince Whirlwind

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"Improving infrastructure does not give you more resources it just uses them more efficiently"

How?

I have watched carefully my available resources when playing Finland, and nothing changed, year after year, despite me improving the Infrastructure.

I could only conclude that Infrastructure has no effect whatsoever on resources.
 

Dr Rare

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Well i know the Manual is often thought of as a joke and that was where i was remembering the info from, it says it does effect it in the manual.So this is what is said in the manual which mislead me.

"Province Infrastructure :The higher the province infrastructure,the more efficiently it will use the materials within the province.you can increase this by clicking the improve infrastructure button at the bottom of the screen."

"Improve infrastructure:Improving the infrastructure increases the provinces productivity.productive or not,remember that the province can only produce raw materials that are inherent to the province.In other words,if the province has no oil producing capability,it will never produce oil - even if the province is Germanically efficient."

:confused: :confused:
 

unmerged(42610)

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Infrastructure below 30 will gradually kill units located in them if they are not directly connected via a land trail to your capital city.

This is bad for Japan and UK, really doesn't affect Germany or Russia. I killed the entire Finnisharmy once though forgetting this.

Allied armies walking through your territory will also get killed unless they are expeditionary forces under your control. Therefore if you take control of tem, but they still are expeditonary.. they get killed.

i.e I took control of Finnish forces, and walking through terrain east of Leningrad with 20 infra... it was under german control so my army didn't die, but every single Finnish division did.
 

Finarfin

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Kurt Angle said:
Infrastructure below 30 will gradually kill units located in them if they are not directly connected via a land trail to your capital city.

Whose units? Yours or your enemies?

Allied armies walking through your territory will also get killed unless they are expeditionary forces under your control. Therefore if you take control of tem, but they still are expeditonary.. they get killed.

The first sentence says that don't get killed if they are expeditionary forces under your control. The next sentence immediately contradicts the first. Which is correct?

i.e I took control of Finnish forces, and walking through terrain east of Leningrad with 20 infra... it was under german control so my army didn't die, but every single Finnish division did.

Translation please.
 

unmerged(20887)

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Finarfin said:
Whose units? Yours or your enemies?


The first sentence says that don't get killed if they are expeditionary forces under your control. The next sentence immediately contradicts the first. Which is correct?


Translation please.

I'll try to answer your questions in the order you asked them:

1) All units. You need to have a direct line of provinces controlled by your own nation from where your units are located to your capital. Sea zones don't count, they have to be all land. Provinces controlled by your allies don't count. They MUST be your own.

2) The first.

3) Many of the provinces east of Leningrad have very low Infrastructure. What he meant was that he was playing as Germany, and contolled these provinces. The German units that passed through suffered no damage due to having that land connection to Berlin. Since the Finn units could not trace this connection due to the fact that the provinces were controlled by Germany, they withered away and died.
 
Last edited:

Amob_m_s

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gzav said:
You're right, infrastructure only affects movement speed in the province.

No, it also affects industrial efficiency, just like many techs do, i.e. Computers and Nuclear Power Plants. This means that your resource production stays the same, but your industries use less of those resources to get the same output. To check this, use the "Daily Resource Flow" spreadsheet (I think it's number 3, just click on the economy tab at the bottom and hit the right arrow once) to view what your resource balances are before and after the infra. changes. You will notice a slight (between 0.5 and 4, depending on the IC of the province) change in the balance for all resources that province produces. For example, increasin Ohio's infrastructure means you use less coal and steel.
 

comac

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Amob_m_s wrote:
No, it also affects industrial efficiency, just like many techs do, i.e. Computers and Nuclear Power Plants. This means that your resource production stays the same, but your industries use less of those resources to get the same output.

Nice catch, I had come to suspect something along that line but never systematically checked. Thanks for that.

Cheers
 

Dr Rare

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Amob_m_s said:
No, it also affects industrial efficiency, just like many techs do, i.e. Computers and Nuclear Power Plants. This means that your resource production stays the same, but your industries use less of those resources to get the same output.

Thanks!Clearly explained and informative!!

So the manual was right..."Province Infrastructure :The higher the province infrastructure,the more efficiently it will use the materials within the province.you can increase this by clicking the improve infrastructure button at the bottom of the screen."

So it dosent only effect speed!!!! :cool:
 

unmerged(20887)

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Wow, that IS a good catch! Nobody has ever noticed this before. However, in my opinion increasing Infra solely for this reason seems like a bad investment. You're tying up alot of IC to gain a trickle of better resource use. A whole lot of lightning, producing very little thunder. I will continue to raise Infra only where I need to in order to avoid attrition. Just my personal opinion, and I'm sure there are others who will disagree with me. Hopefully, someone more skilled in math (Mathguy, where are you? You're missed at this address.) will be able to disect the numbers and analyze the results.

Amob_m_s said:
No, it also affects industrial efficiency, just like many techs do, i.e. Computers and Nuclear Power Plants. This means that your resource production stays the same, but your industries use less of those resources to get the same output. To check this, use the "Daily Resource Flow" spreadsheet (I think it's number 3, just click on the economy tab at the bottom and hit the right arrow once) to view what your resource balances are before and after the infra. changes. You will notice a slight (between 0.5 and 4, depending on the IC of the province) change in the balance for all resources that province produces. For example, increasin Ohio's infrastructure means you use less coal and steel.
 

Amob_m_s

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Ziff said:
Wow, that IS a good catch! Nobody has ever noticed this before. However, in my opinion increasing Infra solely for this reason seems like a bad investment. You're tying up alot of IC to gain a trickle of better resource use. A whole lot of lightning, producing very little thunder. I will continue to raise Infra only where I need to in order to avoid attrition. Just my personal opinion, and I'm sure there are others who will disagree with me. Hopefully, someone more skilled in math (Mathguy, where are you? You're missed at this address.) will be able to disect the numbers and analyze the results.

Actually, it becomes really important when you play a smaller country and need every little drop of oil, every ton of steel, to be effective. For example, Persia- they have decent IC, but next to no resources. If they can increase every resource producing province's Infra by 20 points, the 6 coal they free up actually matters.

Also, for countries like Belgium with rubber colonies, it matters because at the start you still have to trade for rubber, but you have lots of low-infrastructure, low IC provinces in the Congo. This means that you can really make a difference if you alternate increasing IC and increasing infrastructure for five years, even making it to the point where you are out of the red in rubber production.