le thread qui brise le taboo
bon j'ai pas vraiment compris, il est 00h30 et j'ai pas la tete clair a traduire l'anglais.
bon j'ai pas vraiment compris, il est 00h30 et j'ai pas la tete clair a traduire l'anglais.
Le beta test de CK est fait par Paradox, et nous annoncerons les applications pour le beta de CK quand il sera rendu au même niveau que Victoria l'est à l'heure actuelle, soit à un mois du beta test publicThe betatesting of CK is done by Paradox, and we will announce the beta application for CK when it reaches the same stage as Victoria is in now, ie about a month from public beta testing.
Nothing stops you from participating in multiple betas.
beta-testing for CK will be short and focused on game balance (how much money you start with; how aggressive AI is, and can you find a turnaround that needs fixing; how many provinces does you MIL skill open; etc.), by the time the game is in the testing all interface issues -- except negotiation screen -- are to be closed. so instead of reporting stability bugs or interface clutches we would want the team to play on a task-based basis, i.e. "reach XXX gold in the shortest period" and then review the strategies they have undertaken to win.
vous pouvez toujours 'battre' (N.D.T.:'circumvent'=contourner)l'IA, plus l'IA est complexe, plus il est facile de trouver une porte de sortie. donc, nous aimerions mieux démarrer avec le balancement de mode "fair" et ainsi éliminer les triches qui sont évidentes.you can always circumvent AI, the more complex AI the easier to find a backdoor. so we'd rather start with the balancing of fair mode, and eliminating easy cheats that are obvious.
BTW Russian forum has found a way to trade provinces in EU2 and is all excited -- apparently you need to click on "+" while pressing "-"to get the price of settlement into negative. this is example of high style cheats that are art, and we won't try to eliminate these of course