Hey Devs,
Just wondering if you've considered giving us a way to influence our starting positions. In other 4x games there were similar things. For example in Civilization certain countries would always start on coastline. Some would always spawn on rivers etc.
Maybe letting us in Stellaris choose a starting position like if we want to start near the outer part of the galaxy, inner part of the galaxy, inside one of those weird Nebulas that give modifiers.
I just thought it'd be a nice way to add a bit more flavor to a species. Starting near the center might help more for people who want to be really diplomatic, off in the corner for xenophobic isolationists, maybe certain planet types are more likely in center or near the edges (gravity of giant black hole leading to different types of stars), maybe you want to evolve in a weird nebula that gives bonuses/penalties and base your entire species around that bonus/penalty.
Just wondering if you've considered giving us a way to influence our starting positions. In other 4x games there were similar things. For example in Civilization certain countries would always start on coastline. Some would always spawn on rivers etc.
Maybe letting us in Stellaris choose a starting position like if we want to start near the outer part of the galaxy, inner part of the galaxy, inside one of those weird Nebulas that give modifiers.
I just thought it'd be a nice way to add a bit more flavor to a species. Starting near the center might help more for people who want to be really diplomatic, off in the corner for xenophobic isolationists, maybe certain planet types are more likely in center or near the edges (gravity of giant black hole leading to different types of stars), maybe you want to evolve in a weird nebula that gives bonuses/penalties and base your entire species around that bonus/penalty.
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