In real life, inflation affects all prices in an economy, not just those of goods and other purchases. For instance, inflation "increases" the price of labour (wages) as well. This in turn increases the amount of taxes collected, and we can therefore conclude that inflation makes both incomes and expenses grow. In EU2, only expenses grow. This is a problem that must be dealt with, preferably through the application of this nice solution (see below) that I've thought of.
Another problem might be that diplomatic gifts "get through" to the recipient unaffected by the inflation, which means that a country could put the "to treasury" meter all the way to the right and then give away the resulting river of gold to a second country, which would become incredibly rich without suffering the effects of inflation. In real life, inflation depreciates the currency value and makes the home currency worth less in terms of other currencies (i.e. the "real value", or "purchasing power", should remain unchanged when exchanging money from one currency to another).
THE SOLUTION
"To treasury" should be replaced with a more accurate description if this system is used (small chance, but I've got to try, right?).
This change, coupled with stuff like provinces being plundered staying that way for a longer time (many many years), much slower manpower regeneration (boost the reliance upon mercenaries until the country's development allows a more modern-style army) and the war exhaustion depending on how many provinces are looted and how much war taxation you've collected, could really make for a better experience when it comes to funding and fighting wars. Paying for a major war should be a costly business requiring some financial decisions by the player, and the effects of fighting one should leave lasting effects on the economy (especially if it is on your own soil). I think that all of the above could (and should) be implemented in the current EU2 engine.
Edit - had to rephrase the original praise (hopefully I won't be called 'immature' now
)
I know that I am not worthy, very small indeed when compared to the awe-inspiring glory and greatness of Paradox and Johan the Great Prophet, but I still hope that this humble wish will be taken into consideration by He who is Most Enlightened.
(even though I have not built a shrine - yet...
)
Another problem might be that diplomatic gifts "get through" to the recipient unaffected by the inflation, which means that a country could put the "to treasury" meter all the way to the right and then give away the resulting river of gold to a second country, which would become incredibly rich without suffering the effects of inflation. In real life, inflation depreciates the currency value and makes the home currency worth less in terms of other currencies (i.e. the "real value", or "purchasing power", should remain unchanged when exchanging money from one currency to another).
THE SOLUTION
- The "To Treasury" slider becomes completely independent of the other sliders (i.e. the number of sliders sharing the "100% of one slider" mechanism is decreased from 6 to 5). The "To Treasury" slider now represents only the printing of more money and therefore works pretty much the same as now, except that it can be set to any value between 0 and 100% without affecting any of the other meters. Putting the slider further to the right increases income and inflation, as usual. The reason for this change is that the printing of money should hardly be considered something that would decrease the amount of money that could be spent on budget items (loans, maintenance and investment). The numbers of the meter would need to be tweaked, though; the recommended yearly inflation increase maximum (related to money printing) would be 10%, rather than the current 1%.
- Instead of adding to a "price index" that stays fixed at a high level even when pursuing a low-inflation policy, the effects of inflation should be more tied to what inflation actually does in reality: decrease the value of saved money and hurt stability & growth. Firstly, the value of the treasury should decrease to [100/(100+inflation)]% of the current value once a year has passed; for the monthly effect, simply calculate the 12th root (is that good or naughty English?) for the yearly value. A yearly inflation rate of 10% would thus reduce the treasury to 90.9% of its former value on a yearly basis and 99.2% on a monthly basis. Secondly, having a high inflation rate promotes consumption over saving of money, thus lowering investment rates and leading to a slower economic growth. Additionally, high inflation rates can be considered bad for stability (thanks to decaying wealth of the people and greater uncertainty about the future, and the fact that rapid inflation makes people use other forms of "currency", such as chickens and eggs, and thus deteriorate the level of the economy's development). Because of that, higher inflation rates should also give a negative modifier to stability development - and if the negative modifier outweighs the positive ones, stability should be able to drop as well...
"To treasury" should be replaced with a more accurate description if this system is used (small chance, but I've got to try, right?).
This change, coupled with stuff like provinces being plundered staying that way for a longer time (many many years), much slower manpower regeneration (boost the reliance upon mercenaries until the country's development allows a more modern-style army) and the war exhaustion depending on how many provinces are looted and how much war taxation you've collected, could really make for a better experience when it comes to funding and fighting wars. Paying for a major war should be a costly business requiring some financial decisions by the player, and the effects of fighting one should leave lasting effects on the economy (especially if it is on your own soil). I think that all of the above could (and should) be implemented in the current EU2 engine.
Edit - had to rephrase the original praise (hopefully I won't be called 'immature' now
I know that I am not worthy, very small indeed when compared to the awe-inspiring glory and greatness of Paradox and Johan the Great Prophet, but I still hope that this humble wish will be taken into consideration by He who is Most Enlightened.
(even though I have not built a shrine - yet...
Last edited: