Has anyone in HBS mentioned the status of inferno SRMs?
Or would it be too OP for a Kintaro to be armed with 18 infernos.
Or would it be too OP for a Kintaro to be armed with 18 infernos.
Ya in this recent post Tyler made clear that ammo switching was not in for launch at leastWould love to see them.
IIRC no alt ammo system exists at this time.
(I could be wrong)
... LBX-series cannons are a buttload less interesting without ammo switching, and ammo switching would be a tall order for launch, UI wise...
Yeah I was familiar with that, but I worded it that way because I couldn't remember a citation for the final word on Infernos, which Could just be their own variant SRM2. I think they were confirmed out. Just don't remember where.Ya in this recent post Tyler made clear that ammo switching was not in for launch at least
My thinking would be to have a DLC adding specialized ammo types while also some new way that you can bring infantry/vehicle/air support.
In other games I never used the heat-boosting weapons like flamers and inferno. I can see on paper why they'd be useful, but it seemed better to me to bring something that directly hurts the enemy. I mean what if the mechs you are fighting don't run particularly hot?