Look at my op of this discussion.
I replied to Gort11 as he was saying that MP was never a limitation, but industry was. I made a point that in the first WWW both players were starting to run out of manpower. Both had to increase their MP laws to a point where they started to get industrial penalties, just to stay in the game.
Yes, I got that. But the conclusion that "having to use a policy that gives penalties to IC" equals "being short on Manpower" is wrong, for every criterion I see.
On top, logically, when increasing Manpower decreases IC (which we know), and IC, as itself, is not so much a Limitation (which was claimed and not challenged), Manpower is no Limitation as Long as it does only decrease IC. By this Definition, you are only "short on Manpower" when you can not get it at all, not when "it harms your IC".
Now the part with the IC-decrease
can be challenged; but in the end, what
@Gort11 said is true: you can conquer IC easily. And you can get Manpower by sacrifising IC. So "Limitation" on Manpower sets in when you are out of laws to tighten.
Also, the part with the "burning through 5 Million man" obviously is not true. So having 5 Million man is a very huge pillow to rest on, when you only lost 2 Million in the years before. Johan might even had been able to reduce the policy one more step.
Bottom line: By every Definition of "being short"; I stand to the Claim Johan never was on Manpower in the Multiplayer WWW.