Industries DLC and old school zoned industry

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heliostellar

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How do the new Industries DLC zones work with the old zoned industry? I see that it's still possible to set up the old farms, oil, ore, and forestry industrial areas and that they unlock earlier in the progression timeline than the new DLC zones. Do the zoned buildings compete with the DLC zones? Do they buy from each other at all? Is there any reason (aside from the cost of the DLC buildings) to use the old zones rather than the new?
 

prismaticmarcus

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ten
How do the new Industries DLC zones work with the old zoned industry? I see that it's still possible to set up the old farms, oil, ore, and forestry industrial areas and that they unlock earlier in the progression timeline than the new DLC zones. Do the zoned buildings compete with the DLC zones? Do they buy from each other at all? Is there any reason (aside from the cost of the DLC buildings) to use the old zones rather than the new?
the old zones pay taxes. the new ones don't. beyond that i'm not clear except i understand that the old zones will purchase from the new ones
 

Promethian

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The old generic industry will buy the refined product from the new industry, at a better price than exporting as well.

The new industry takes nothing from the old specialized industry. Old specialized is obsolete with the expansion.

Commercial buys the new unique luxury goods in place of the old generic goods (purple). However the unique factories cannot produce enough to meet the demand of commercial beyond a mid size city. You'll need some sources of generic goods as well.

Overall the new industry plugs in rather nicely. With some bugs that have been acknowledged by the devs on the bug forum.
 

Cymsdale

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Specialized industry will work with industrial areas. It will both use and provide the base raw product. I think it's worth mixing them together.