Really? Is that true? You converted every single pop in the provinces to clerks and they still made money? That seems rather stupid to me. Surely they should earn no money at all in that case (They hadnt got any cash reserves had they?). I was pretty sure I read somewhere that pops spilt there income etc (I thought thats partly why capatilists were bad early on, they took the poor and middle classes money).
Yep. And i can tell you more ,this was VIP ,and even in the much harder VIP this conversion actually made my income higher ,yes 100% unemployed craftsmen bring in more money than 100% fully employed farmers. (in this case in a fish RGO ,precious metals rgo's are different for that matter
Afcourse my education costs increase to ,because the base techspeed becomes so high ,but due to the increased income and techspeed combination ,i can set my education slider to somewhat around 60% netting me about 1.20 techspeed (on a scale of max 2.00) ,with this having 0£ in daily surpluss ,while as 100% farmers i could set my budget to full spending ,with 0.7£ daily surplus ,but with a max techspeed of 0.70 i could thus only research at 0.70 .
And mind you ,that is VIP with decreased income ,in vaniila i could most likely have a larger surpluss thus higher education spending.
Sure i was making more profit with the farmers ,but i'm progressing much faster technoligy wise with the clerks ,soon my tech will improve as such that i will make more surplus that i could have when keeping to the 100% farmers ,meanwhile i already got my pops converted ,and the tech's will make a higher inpact on the income of clerks than it would on the income of farmers.
You can see that in most commercial techs ,like the bank tech's ,they usually only increase the tax of poor strata with 5% while the middle strata gets a 10% rise.Clerks are also more effeciant workers than craftsmen ,and the effeciancy gap rises with industrial tech's to.
These clerks i converted in that test didn't have cash reserve's from the start ,there wern't any industry's there anyway ,and they made a 3£ daily on the 50% tax slider as unemployed ,so i guess you can figure out that Clerks just have a base income regardless their status ,cash reserve income would usually go into tarrifs anyway.i know it sound illogical ,hence it's usally overlooked ,but i know from experience it's there.
No, the everyday cost of reforms wont matter, but the cost of enacting them will hit your hoard. Esp as he had £20 a day at the best of his economy. Thats £300000 over the whole time span he played if he had that much money every day. Thats not a lot to do all the things he has done and still have a reasonable sum to spend. Your idea is still possible, it would just take much longer to prevent debt and keep education and clerks.
In vanilla ,300.000£ is a heck lot of money ,hell i can industrialize and modernize greater country's in VIP with that money.The conversion costs in vanilla are a laugh once you are accustomed to VIP.Well i made his calculation ,in vanilla the conversion costs to get 90% pops clerks would be about 15000£ ,rediculously low really.Like i said if he enacted reforms as an unciv then i find that pretty unwise ,though i also would be surprized to see the costs for enactment in Abbysiania that high ,though it's possible.
Your method is excelent if imposed under the conditions you put down. However, as this is a particular case, and as the poster has not replyed then I am unsure how we can know for certain he is in the position that either of us presume he is in (unless you know for fact, in which case fair enough). I guess the reason he hasnt posted is that he has sussed out the prob, or has just given up. This really makes this discussion a little pointless (as I am agree your method is good, but am still unsure whether the poster can use it in his situation which we dont know and which is both the point of this thread and my reply (which was not meant as a general get civilised and survive stratergy but to try and help him out of his particular predicement)).
Well afcourse youre right ,youre also right that it makes the discussion then a bit pointless.
This is just the strategy best used to get a new civilized country on par with the big boys technologicly and economicly as fast as possible.
Now indeed he could have screwed up a lot.He could have hughe debts and especially that would be a big problem.Another hughe problem could exist when he converted most of his national pops to soldiers to get the MIL score for civilizing ,afcourse then you need to demobilze these pops and you should have made the right preperrations to do this easily ,or you are going to loose years on this process.This is part of the civilizing country's strategy ,because often you need to convert and build army's way higher than you can support to get the civilizing event (but you dont need all that troops anymore once youre civilized) ,so it's obvious that once civilized you should disband that amount of army that you just cant support.
But again ,i think that when youre loosing money ,if youre spending much on millitary then it's pretty obvious how to tackle this deficit ,decreasing youre millitary afcourse.I was under the impression that even vicky noobs understood this and that mentioning this ,or considering this option ,was really unnesecary.
So in the end ,i made an educated guess that because he knew how to civilize that country ,that he knew enough of the game mechanisms to uderstand these other considerations ,but that his real problem was the one wich i describe and the one problem that many new civilized country's have.
Anyone who ever got China civilized will probably understand how hughe this problem can be.
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