You misunderstand me. What I was trying to say was to cut back tech to try and keep the budget balanced. Its fine promoting lots of clerks, but if you go bancrupt as a result, or go bancrupt not having waiting for the techs, then its not very good. Also, clerks only make more money if they are working in profitable factories, but it sounds as if all the clerks are doing is losing money (prob as they are in non-profitable factories). The year is 1877 or so, so even stuff like fabric etc is not going to be earning money. I recommended trying to get rid of soldiers to try and earn money from them working, though I did say just dont pay them.
I didn't say he should risk bankrupcy ,he should have the money hoarded before he converts hims so to go not in debt.
To get the money (if he can't sell stuff) ,he should pay 0 in education costs for a number of time ,because it's uselles to pay education costs at a low tech rate anway unless youre a big country.
Actually i think Clerks will even generate money if they are not employed ,though it's financially better to have them employed ,but for sake of a extreme techspeed i wouldn't be bothered if the clerks arn't employed to some level.Sure you still need some money ,but having only to promote his most big national pops to clerks doesn't mean all his pops neither ,only a limited few in this case.
Yes at low tech and literacy ,but especially low tech ,youre factory's won't be very effeciant and you have a chance of running negative industry's.But the point is ,to ever get those industry's effeciant ,one needs technology ,and that technoligy can only come very fast if most of youre national pops are clerks.And mind you clerks increase effeciancy of factory's a lot.
Afcourse ,to generate money i would also advice him to not pay in millitary and manpower ,actually the only thing i would pay for in the money hoarding phase is crimefighting.But even then ,education costs will highly likely be the highest cost in his nation ,worth 5 crime fighting sliders easily ,and setting that perculiar slider to 0 will get you most income in a short period of time.
The emphasis was still on education and tech, but just trying to sort out the budget. After all, by the sounds of things the industry present is weak earners at best.
Because i know that eventually the education slider will be the most costly ,it's always like that for new civilized country's (especially if you only have a few tier 1 tech's) ,i would say that it is so costly that it is not a wise investment to pay even a part of that slider as long as youre max techspeed is something of 0.50. It's much better to not pay education at all for a few years to get much more money ,to convert clerks ,and then be able to pay education while at max spending it would go at a speed of 2.00.
Also, where do you get 2 from? I have promoted tons of clerks, but they never get anywhere near a speed of 2. If he has few nation pops, then it is unlikely that he will get near to 2. That would depend i supose on his literacy rate.
Quite easy ,as long as you convert almost all youre national pops to clerks ,and you should do the big pops first ,it's not that hard to get such an extreme techspeed. (but 1.50 is also pretty good still IMO ,like for large country's)
Just do the test ,load up as Ionian islands ,cheat with the money command and resources to get what you need to convert the big pops to clerks.
In Vip this is 1 3000 pop and 2 40.000 pops ,i convert the 2 most big pops and voila ,1.80 techspeed. (at a literacy of 20%)
When all pops converted this is 1.83 techspeed. And now look at something surprizing ,Ionian islands has no factory's ,yet at 50% my middle tax slider still brings me in money ,not that few neither ,and with 100% unemployed clerks i still get tarrifs income to!
Hence proof ,unemployed clerks still bring in taxes.
And here ,he only has to convert his national pops ,he will have still a lot of non national pops in RGO's making money to ,the financial inpact won't be that high ,and he may havesome factory's so the clerks will bring in more taxes than when unemployed. (even if factory's loose money)
As the Ionial islands ,i could still pay my education slider enough to have about 1.00 techspeed with 100% clerks ,about halfway the slider ,this while at 100% slider paying in with no clerks i only could a techspeed of 0.8 .So in effect that 100% uneployed clerk state will still progress faster techologicly.
And mind you ,i play VIP 0.4 ,with decreased income and max techspeed ,i figure in Vanilla you would get even more money from the clerks (and possibly more you would have gotten from employed famers

) and the techspeed might be even higher.
Of course, if you have tons of money stashed away, then your way would work and would be no problem. Im just looking at it as if you are in or close to the negatives to begin with (which I usually am).
The only thing that could bring you in negatives budgetwise is upkeep for an army/navy ,or education spending.Total costs for crimefighting are always a lot lower than the total income of the country. (unles the county is very corrupt ,just never spend fewer than 100% in crimefighting and crime never occurs)
Now it's logical that you cut youre army costs when you don't need youre army.So the only way you can loose money with no millitary or social spending is to pay a lot in education ,crimefighting is mostly a somewhat marginal cost. (atleast in VIP)
Yes he could have debts to but then he's just not smart to begin with.
Thus i just know that he is actually loosing money because he is paying a lot in education ,and that even at this cost he can only get a very small techspeed ,and that is the essence of his problem ,and a very coman problem after a country has civilized ,because usually the education costs become hughe.And i know that ,if he puts the education slider to ,he will make a lot of money ,but no techspeed then or literacy increase.
So he is in the situation where my plan is workable ,you know after 10 games of bringing the most wacky unciv's civilized i know thyuat this is the challenge one usully stands for with a newly civilized country.