IPs derive only from these things: researched techs, factories and their efficiencies, and railroads.
Each researched tech adds 1 IP. This explains the initial IPs for many countries.
The most important source of IPs by far is factories, specifically the number of workers and their efficiencies.
We have 2 clues about this:
(taken from Rafiki's Discussion FAQ) The base rule is that the larger the POP, the more is contributes to production. However, Victoria uses a tiered system to represent this:
Code:
POP size Contribution to production
1 - 499 0.33
500 - 20.000 0.50
20.001 - 50.000 0.75
50.001 - 100.000 1.00
This means a level one factory with 250,001 workers is running at 100%.
The second clue comes from \db\economy\factory-efficiency.txt. There we find that most factories have an efficiency of 1. Several have a rate of 2.5:
glass
steel
cement
fabric
lumber
1 factory, machine parts, has an efficiency of .25. All others are rated at 1.
So here is the formula for determining IP scores:
(average level of railroads * 10) + number of techs researched + (factory efficiency * 8 * factory level)=base IPs
The base IP figure can be reduced by debt, blockades (or lack of transports), (possibly) war exhaustion, and (possibly) Mafia crime building in a state containing a factory.
Things that don't effect IPs: RGOs, lack of raw materials for a factory
Thanks to Coco and Politruk!
[EDITS: I'll continue to edit this post with concrete info.]
Each researched tech adds 1 IP. This explains the initial IPs for many countries.
The most important source of IPs by far is factories, specifically the number of workers and their efficiencies.
We have 2 clues about this:
(taken from Rafiki's Discussion FAQ) The base rule is that the larger the POP, the more is contributes to production. However, Victoria uses a tiered system to represent this:
Code:
POP size Contribution to production
1 - 499 0.33
500 - 20.000 0.50
20.001 - 50.000 0.75
50.001 - 100.000 1.00
This means a level one factory with 250,001 workers is running at 100%.
The second clue comes from \db\economy\factory-efficiency.txt. There we find that most factories have an efficiency of 1. Several have a rate of 2.5:
glass
steel
cement
fabric
lumber
1 factory, machine parts, has an efficiency of .25. All others are rated at 1.
So here is the formula for determining IP scores:
(average level of railroads * 10) + number of techs researched + (factory efficiency * 8 * factory level)=base IPs
The base IP figure can be reduced by debt, blockades (or lack of transports), (possibly) war exhaustion, and (possibly) Mafia crime building in a state containing a factory.
Things that don't effect IPs: RGOs, lack of raw materials for a factory
Thanks to Coco and Politruk!
[EDITS: I'll continue to edit this post with concrete info.]
Last edited: