MMMMMmmm
excellent tip about that province in chile for my current glorious french campaing...
Ps.
The problem with prices is exactly why goverments should refrain from acting in the economy (currently they represent 50% of it) however lets not forget this game was designed by sweedish programers after all and it shows a lot in many parts, like social reforms costing money to the goverment (yeah *right*) or Like capitalists building even more ignorant of the market and your country's needs than the player (Im laking some crucial finished goods in my current campaing and the capis are dogged in creating more and more small arms factories that neither give good benefits nor is demanded by the country) In a kinda free market economy surelly capies would change economic activity or reduce production when there is overproduction of any good and only a government would create the steel empire I created with prussia I mean I was producing more steel than all the allies and the axis combined in wwII.
I think someone still has to surpass my glorious acomplishment of being the top producer of ships in the world as prussia so I could readily supply the glorious british navy that blockaded my glorious prussian empire. However if the capies ai limited what the player, as government, can do wrong, Im sure all games would end up with socialist governments in victoria so I dont really see and easy solution to that...
That 2 Chilean province are the most BB-worthy province in the game, they are in America, rich... I always find it a waste to have pops working in poor RGOs.
For example, Alaska is one dirt poor place with low pop growth, California is a bit better with higher pop growth and those value 5 agricultures. California is a perfect place to feed your pops with. (You can purchase it from mexicans early in game, and maybe seize the two Mexican cored california as well.)
Texas is some place to earn big money with the value 5 oil, cattle, sulfur, along with good pop growth rate. (Thus if you could take texas from texas/mexicans it could be worthy!)
The Dutch Indies also have some rich RGOs, but I found it a bit BB costly and immigrants don't like that place. (same for New Zealand, very high pop growth rate... pity that immigrants hate those provinces.)
I'll rate some possible expansions for a civilized nation that have access to the sea. (Including exploitive ways to grab them)
1. Chile - easiest money, 5-7 Badboy as an investment, fairly good pop growth. (Worth it IMO)
2. California - Not all provinces are of mexican majority, which you could buy/tech trade from the mexicans, the rest could be grabbed from war, expect a net BB gain of 9-11.
3. Texas - probably very hard to get without some exploits/heavy BB gain as it would be very expensive to buy it from the Mexicans. An exploitive way to get this would be:
a. Let Mexico annex all of Texas (They usually do)
b. Attack Mexico, grab 3-5 of their core provinces, and satellite. (gain 7-11 BB)
c. Trade the Mexican core provinces for Texas, I didn't tested it but you should be able to trade a lot of provinces from Mexico this way. (Or if you can't buy land from a satellite, just improve relations... go to war with a random bankrupted unciv to get the DI.)
I could imagine that this could be done easily with: Belgium/Denmark/Sweden/The Netherlands/Spain/2 Sicily/Sardinia Pietmond/Hannover/Bavaria... etc etc, the same trick could be used to purchase California without bankrupting yourself/trading techs. Well, for Bavaria, you need to seize Holstein (That'd be tricky, I think you cannot move troops in enemy borders with merely military access), Denmark/Sweden should be the best candidates as they could raise an army of considerable size, and they have high literacy. (especially for Sweden! Swedish Texas/California win! Hannoverian Texas? That sounded good also)
4. Peru - some good precious metal mines/sulfur "mines" are there. The only way to grab them is to do it by war, thus BB gain is unavoidable.
5. Oranje/Transvaal - I don't know how you managed to get there unless Transvaal annexed Zulu, nice and rich place, badboy expensive to do so.
note:
Badboy could be reduced by a trick, that is to take over some uncivs in 2 wars, then release them(feel free to annex them again), good candidates are...
Annam/Cambodia (That is a lot of BB freed)
Ethiopia
Oman
Nejd
Morocco
Siam
Korea (Bad, they never surrender)