TL;DR
(Add new events that create historical Indonesian nations, states which are already present in the game yet basically are unused tags, in order to solve problems with predictability in the region)
The islands of Sumatra, Borneo, and Java (especially) are absolute rubbish in this game. It's a fact nobody can deny.
The problem is that you will get the exact same result in 75% percent of all games. What will happen, is that one of the existing states in 1444 on each island, will conquer all the other nations on it's island. 80% of the time it will be Borneo controlled by Brunei (bar uncolonised) and Java by Majapahit (an ageing, collapsing, finished empire). Sumatra is a little more diverse, due to having 3 nations and a possibility of invasion from the Malayan peninsula, but the end result for that island is either one state (usually Pasai) owning every province (bar uncolonised ones) or an empire based on the mainland controlling every province.
What on earth has gone wrong? It's certainly not a lack of tags it's the fact that that never EVER exist in a game started in 1444.
Island #1: Borneo.
Aside from the two obvious ones of Brunei and Kutai, there is a third nation for Borneo. It is called 'Banjar' and you can select and play as them from 1527. It occupies the two easternmost of Borneo's uncolonised provinces. But few will really know about this tag even existing. The country was Sunni, yet the provinces will probably never be Sunni in game. The nation will never, ever appear. What is the point in having a tag if it never will appear?
The Solution to the nation of Banjar would be a simple event firing between 1500-1550 (nation formed in 1527 historically) that creates Banjar in those two provinces, and converts them to Sunni. Now the island has more flavour, and a tag is now actually used. This could be similar to how nations like Darfur, Funj and Sulu appear.
Island #2 Java
Java has big problems. In 1444, two nations exist on it. In the vast majority of games Sunda is gone without a trace before 1580 (ish), meaning Majapahit island hegemony until the game ends (colonial powers never invade Java in game. Especially not the Netherlands!). Historically Sunda lasted until far longer.
In 1600, the game has four nations existing in Java (neither of which are Majapahit or Sunda). In fact, the game has EIGHT jags of Javanese culture, all existing in Java historically, yet we will only ever see six of them in later bookmarks (although Bali has cores in 1444). These six nations are: Banten, Bali, Blambangan, Cirebon, Demak, Mataram. I seriously doubt many people here will have heard of them. Currently, that's six tags basically wasted.
Java has a religious problem as well. Today, and even by the end of the EU4 timeframe, Java is almost entirely Sunni. Starting in 1444, you will never see even a single Sunni province by the end. It will all be Hindu still, something that is clearly not right, as many Sunni kingdoms were established as early as the late 15th century. The game models Java very well in the later bookmarks, emphasising the division of the island and spread of Islam.
What Java needs is a more extreme version of my proposed Borneo events. There should be a Majapahit civil war event that could cause the fracturing of the kingdom into smaller states. There should be events for the spread of Islam in the islands. The sultanate of Demak is especially important, as it's appearance on Java in 1475 as the first Sunni state influenced religion on the island greatly. There should be an event that converts one or two provinces around the historical area of Demak to Sunni and either add cores & rebels, or make the nation independent. Similar events could be organised for all the other states in Java.
I will add the section on Sumatra soon.
Some are bound to accuse me of 'railroading', which, in EU4 terms, is forcing the world to evolve historically through events and decisions; examples include the Burgundian inheritance. What I say to this, is that having a diverse (both religiously and politically) and exciting set of islands that differ every game, is far superior a result to having islands dominated by only one power every game, and with little historical realism or diversity, even at the cost of so called 'railroading'.
I'm very open to suggestions, and will respond to criticism and potentially edit my post.
EDIT: This image is exactly what the problem is at the moment. Observer game, and Kutai is fully annexed by Brunei by 1448. Not even FOUR years into the game. I highly doubt any other country will rule any of Brunei's provinces on Borneo for the rest of the game.
(Add new events that create historical Indonesian nations, states which are already present in the game yet basically are unused tags, in order to solve problems with predictability in the region)
The islands of Sumatra, Borneo, and Java (especially) are absolute rubbish in this game. It's a fact nobody can deny.
The problem is that you will get the exact same result in 75% percent of all games. What will happen, is that one of the existing states in 1444 on each island, will conquer all the other nations on it's island. 80% of the time it will be Borneo controlled by Brunei (bar uncolonised) and Java by Majapahit (an ageing, collapsing, finished empire). Sumatra is a little more diverse, due to having 3 nations and a possibility of invasion from the Malayan peninsula, but the end result for that island is either one state (usually Pasai) owning every province (bar uncolonised ones) or an empire based on the mainland controlling every province.
What on earth has gone wrong? It's certainly not a lack of tags it's the fact that that never EVER exist in a game started in 1444.
Island #1: Borneo.
Aside from the two obvious ones of Brunei and Kutai, there is a third nation for Borneo. It is called 'Banjar' and you can select and play as them from 1527. It occupies the two easternmost of Borneo's uncolonised provinces. But few will really know about this tag even existing. The country was Sunni, yet the provinces will probably never be Sunni in game. The nation will never, ever appear. What is the point in having a tag if it never will appear?
The Solution to the nation of Banjar would be a simple event firing between 1500-1550 (nation formed in 1527 historically) that creates Banjar in those two provinces, and converts them to Sunni. Now the island has more flavour, and a tag is now actually used. This could be similar to how nations like Darfur, Funj and Sulu appear.
Island #2 Java
Java has big problems. In 1444, two nations exist on it. In the vast majority of games Sunda is gone without a trace before 1580 (ish), meaning Majapahit island hegemony until the game ends (colonial powers never invade Java in game. Especially not the Netherlands!). Historically Sunda lasted until far longer.
In 1600, the game has four nations existing in Java (neither of which are Majapahit or Sunda). In fact, the game has EIGHT jags of Javanese culture, all existing in Java historically, yet we will only ever see six of them in later bookmarks (although Bali has cores in 1444). These six nations are: Banten, Bali, Blambangan, Cirebon, Demak, Mataram. I seriously doubt many people here will have heard of them. Currently, that's six tags basically wasted.
Java has a religious problem as well. Today, and even by the end of the EU4 timeframe, Java is almost entirely Sunni. Starting in 1444, you will never see even a single Sunni province by the end. It will all be Hindu still, something that is clearly not right, as many Sunni kingdoms were established as early as the late 15th century. The game models Java very well in the later bookmarks, emphasising the division of the island and spread of Islam.
What Java needs is a more extreme version of my proposed Borneo events. There should be a Majapahit civil war event that could cause the fracturing of the kingdom into smaller states. There should be events for the spread of Islam in the islands. The sultanate of Demak is especially important, as it's appearance on Java in 1475 as the first Sunni state influenced religion on the island greatly. There should be an event that converts one or two provinces around the historical area of Demak to Sunni and either add cores & rebels, or make the nation independent. Similar events could be organised for all the other states in Java.
I will add the section on Sumatra soon.
Some are bound to accuse me of 'railroading', which, in EU4 terms, is forcing the world to evolve historically through events and decisions; examples include the Burgundian inheritance. What I say to this, is that having a diverse (both religiously and politically) and exciting set of islands that differ every game, is far superior a result to having islands dominated by only one power every game, and with little historical realism or diversity, even at the cost of so called 'railroading'.
I'm very open to suggestions, and will respond to criticism and potentially edit my post.
EDIT: This image is exactly what the problem is at the moment. Observer game, and Kutai is fully annexed by Brunei by 1448. Not even FOUR years into the game. I highly doubt any other country will rule any of Brunei's provinces on Borneo for the rest of the game.
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