Indicate if war is offensive or defensive when player is called to war.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

DeveshiL

Sergeant
53 Badges
Jan 29, 2021
84
80
  • Stellaris: Distant Stars
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Leviathans Story Pack
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Nemesis
  • War of the Vikings
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Semper Fi
  • War of the Roses
  • Crusader Kings II
  • Cities: Skylines
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Reapers Due
In the popup the player gets when an ally calls them to war, it would be useful to know if the war is offensive or defensive with making a decision rather than just knowing if the war is for a claim, artifact war etc.
 

Leonello d'Este

First Lieutenant
Jun 25, 2021
265
782
Um ... but isn't that the case already?

When an ally calls you to war, he tells you what war it is ("French War for the..."), and the window shows who the attackers are and who the defenders are; from this it can be deduced whether the war that our ally is fighting is offensive or defensive ...
 

DeveshiL

Sergeant
53 Badges
Jan 29, 2021
84
80
  • Stellaris: Distant Stars
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Leviathans Story Pack
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Nemesis
  • War of the Vikings
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Semper Fi
  • War of the Roses
  • Crusader Kings II
  • Cities: Skylines
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Reapers Due
Um ... but isn't that the case already?

When an ally calls you to war, he tells you what war it is ("French War for the..."), and the window shows who the attackers are and who the defenders are; from this it can be deduced whether the war that our ally is fighting is offensive or defensive ...

I'm aware that it can be deduced... I'd just like the pop-up to tell me explicitly in an obvious manner so I can click through them quickly without having to read exactly what is going on. Given the number of pop-ups in this game I don't think that's an unreasonable request, it's just a QoL suggestion.