I was playing a game the other day, and there were many things which seem like a good idea to implement into HOI 2.
Firstly, HQ are seperate, individual units. There are reserve divisions, leaders, supplies e.t.c based within the HQ. Basically, a corp cannot survive without being in it's HQs sphere of influence. It cannot draw supplies, has leadership deficiencies e.t.c. Air units also reside within the HQ, and can be given missions such as 'interdict' or 'bomb airfield'.
All HQs have their one leading HQ, from which they draw supplies, re-inforcements e.t.c. The difference is that the main HQ would be the one which you re-inforce from your national pools, and the main HQs leadership would have the most effect on battles. Also, the sub-ordinate HQs would have their own sub-ordinate leaders.
So what other games' concepts may be in-corporated into HOI 2?
PS Don't mention the name of the other game
Edit: There are seperate main HQs for seperate areas of the front. e.g 'North Army' 'Southern Army' e.t.c.
Are there really no suggestions?
Firstly, HQ are seperate, individual units. There are reserve divisions, leaders, supplies e.t.c based within the HQ. Basically, a corp cannot survive without being in it's HQs sphere of influence. It cannot draw supplies, has leadership deficiencies e.t.c. Air units also reside within the HQ, and can be given missions such as 'interdict' or 'bomb airfield'.
All HQs have their one leading HQ, from which they draw supplies, re-inforcements e.t.c. The difference is that the main HQ would be the one which you re-inforce from your national pools, and the main HQs leadership would have the most effect on battles. Also, the sub-ordinate HQs would have their own sub-ordinate leaders.
So what other games' concepts may be in-corporated into HOI 2?
PS Don't mention the name of the other game
Edit: There are seperate main HQs for seperate areas of the front. e.g 'North Army' 'Southern Army' e.t.c.
Are there really no suggestions?
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