Yeah, I know I'm late to the game. Been playing with 1.32 and just installed 1.5. Thought it would be interesting to compare income/force limits with the same save game (Qing Empire in 1820).
- INCOME
1.3:
90 Tax
267 Production
305 Trade
43 Gold
11 Tariffs
.5 Vassals
1.5
95 Tax
271 Production
251 Trade
14 Gold
9 Tariffs
.5 Vassals
So yeah, New World Trade (Alaska, California, Mexico) took a big hit but - Tariff Efficiency is at 12.5%.
What's causing the loss of Gold Income when I load the 1.32 save game before the Colonial Nations are formed at the end of the month? It's at the same value before and after the CNs are formed.
- FORCE LIMITS
1.3: 409 Army and 244 Naval
1.5: 423 Army and 314 Naval
Got a boost especially in naval force limits from my CNs.
I was over my Naval Force limit in 1.3 but not in 1.5 and I save ~30 gold from that. I had been over my Army Force limit until recently as well and would have been saving from that.
- TOTAL INCOME
1.3: 245
1.5: 204
- INCOME
1.3:
90 Tax
267 Production
305 Trade
43 Gold
11 Tariffs
.5 Vassals
1.5
95 Tax
271 Production
251 Trade
14 Gold
9 Tariffs
.5 Vassals
So yeah, New World Trade (Alaska, California, Mexico) took a big hit but - Tariff Efficiency is at 12.5%.
What's causing the loss of Gold Income when I load the 1.32 save game before the Colonial Nations are formed at the end of the month? It's at the same value before and after the CNs are formed.
- FORCE LIMITS
1.3: 409 Army and 244 Naval
1.5: 423 Army and 314 Naval
Got a boost especially in naval force limits from my CNs.
I was over my Naval Force limit in 1.3 but not in 1.5 and I save ~30 gold from that. I had been over my Army Force limit until recently as well and would have been saving from that.
- TOTAL INCOME
1.3: 245
1.5: 204