Update to 1.11
Version 1.10, compatible with Vanilla 1.11, is up. This time the changelog includes several changes, but most of the time I am limiting myself to simplify the changes and decrease the differences with vanilla, while maintaining the spirit of the mod (the dynamic de jure map and the many cultural names). The only significant thing that I have included is a new Finno Ugric empire, basically by integrathing this mod by Lord Finnish (he didn't give me consent yet but... I assume it's fine, if not I will change name and flag).
I have updated the first post of the thread, which is now better structured and more accessible (I hope) and includes the updated de jure maps, as well as specific summaries on kingdoms' and empires' creation conditions. There is also a short "future plans" section, and I am making comments on compatibility issues (for the moment, I see no point in maintaining a 'light' version of the mod as someone asked, since the mod itself is very small and limited in scope).
More importantly, in the first post you can find the link to download the Portraits Realignment Pack by iron0037, who gave his consent. Tho use it you must own (and use) all the relevant graphical DLCs. Should you not and miss some, I will be providing soon instructions on what files you have to delete to make it work partially. For the moment you can refer to iron's thread and play around with the files.
Finally, I will be experimenting since now with the 'limited' rule for de jure drift (the one whereby de jure drift only happens with respect to de jure bordering and 'capital' titles) to see whether and how should I integrate it into the next version, although it was not my intention to include an edited defines.lua in the mod. We will see.
Let me know what you think!
Version 1.10, compatible with Vanilla 1.11, is up. This time the changelog includes several changes, but most of the time I am limiting myself to simplify the changes and decrease the differences with vanilla, while maintaining the spirit of the mod (the dynamic de jure map and the many cultural names). The only significant thing that I have included is a new Finno Ugric empire, basically by integrathing this mod by Lord Finnish (he didn't give me consent yet but... I assume it's fine, if not I will change name and flag).
I have updated the first post of the thread, which is now better structured and more accessible (I hope) and includes the updated de jure maps, as well as specific summaries on kingdoms' and empires' creation conditions. There is also a short "future plans" section, and I am making comments on compatibility issues (for the moment, I see no point in maintaining a 'light' version of the mod as someone asked, since the mod itself is very small and limited in scope).
More importantly, in the first post you can find the link to download the Portraits Realignment Pack by iron0037, who gave his consent. Tho use it you must own (and use) all the relevant graphical DLCs. Should you not and miss some, I will be providing soon instructions on what files you have to delete to make it work partially. For the moment you can refer to iron's thread and play around with the files.
Finally, I will be experimenting since now with the 'limited' rule for de jure drift (the one whereby de jure drift only happens with respect to de jure bordering and 'capital' titles) to see whether and how should I integrate it into the next version, although it was not my intention to include an edited defines.lua in the mod. We will see.
Let me know what you think!