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alvya

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La cosa esta cada vez mas cerca. Y parece que por fin este juego sere algo grande. ¡¡¡Un sistema colonial como Dios manda!!!


Esto es lo que Johan ha posteado en este link




Even though we've been busy with the launch of Rome this last week, the expansion guys have been busy with working on In Nomine.

There is a few new concepts and features here that we'll get into details on today. First up is the revised colonial system. Colonisation previously in the EU series have been a micromanagement with clicking constantly to send each colonist, and each colony requiring up to 10 colonists to form a true city. What we have done now is to expand on this concept. Every colony will now grow each year at a steady speed, depending on the colonial funds you allocate to your colonies. Of course, you still need to establish a new colony the old way, and you can still send colonists to speed it up.

inn_3a.jpg


And of course, there are other factors than just the colonial maintenance that affects how quickly colonies grow.

inn_3b.jpg



Another thing we've been doing is to completely revise how the tradegoods in the game work. Before we had buildings & wars increasing demands for certain goods, with nothing else practically affecting them. What In Nomine is including is a price model where prices increase or decrease over time as certain things changes. Of course, everything controlled through script files. As an example, grain starts reasonable high, but as the production grows, prices will drop.. Supply will drop for goods when warfare ravages their production.. etc..

Here's how the prices currently look at the start of the game.
inn_3c.jpg


And this is how one goods, 'naval supplies', is scripted in the prices.txt file.. Supply is severly reduced by blockades, looting and occupation of provinces producing that goods. Demand is increased by wharfs, ports, shipyard, and most noticably by major naval powers being at war. It is also decreased severly by focus on land.
Code:
naval_supplies = {
	base_price = 5
	supply = { #Added together for every province producing it and multiplied by prod value.
		modifier = {
			factor = 0.2
			looted = yes
		}
		modifier = {
			factor = 0.2
			is_blockaded = yes
		}				
		modifier = {
			factor = 0.5
			NOT = { controlled_by = owner } 
		}		
	}
	demand = { #added together for every province owned by someone, multiplied by taxvalue/average-taxvalue
		modifier = {
			factor = 1.1
			has_building = wharf
		}	
		modifier = {
			factor = 1.1
			has_building = shipyard
		}	
		modifier = {
			factor = 20.0
			owner = {
				capital = yes
				big_ship = 20
				war = yes
			}
		}
		modifier = {
			factor = 10.0
			owner = {
				capital = yes
				land_naval = 3
				big_ship = 50
				war = yes
			}
		}		
		modifier = {
			factor = 5.0
			has_building = admiralty
		}
		modifier = {
			factor = 1.1
			port = yes
		}
		modifier = {
			factor = 0.1
			owner = { NOT = { land_naval = 0 } }
		}
	}
}


To end it all, maps are cool!
inn_3d.jpg


Can you spot the changes in this screenshot?
 

Wittmann

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alvya said:
To end it all, maps are cool!
inn_3d.jpg


Can you spot the changes in this screenshot?

no.... di que hace dias que no abro el juego... pero.. han añadido mas provincias?
 

alvya

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Witt. No es que no hayas abierto el juego. Es que por lo visto estas debajo de una piedra. Hace semanas que avisaron que hay mas provincias. Incluso pusieron un mapa de la peninsula con algunas nuevas.



Malatesta said:
Una nueva ventana de colonización me imagino, hay un mapa en los botones.
Creo que la pregunta iba por las provincias nuevas, al igual que hicieron con las dos screens anteriores. Se comento algo de nuevos modos de mapa hace algun tiempo, pero no recuerdo ahora cuales eran. Tal vez uno sea de colonizacion.
 

I am the walrus

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El nuevo sistema de colonización promete mucho, ¿no? Y la oscilación de los precios también es una muy buena idea. A ver si añaden muchas e interesantes novedades, porque ya no sacarán más expansiones, ¿no? Así que lo que no veamos ahora no lo veremos ya hasta EUIV.
 

Yuste

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Madafaka n1 said:
Expansión de pago y has de tener el NA para que funcione.
Gracis compi. Pues me temo que esperaré a que salga la versión maegachupigold con todos los parches y extensiones y en solo dos dvds :rofl:
 

alvya

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Yuste said:
Gracis compi. Pues me temo que esperaré a que salga la versión maegachupigold con todos los parches y extensiones y en solo dos dvds :rofl:
¿Para que quieres dos DVDs? Esto no deberia ocupar mas de 50 MB. Eso si es que los ocupa. Lo que mas espacio necesita son los graficos. Y no veo muchos cambios en eso.
 

Yuste

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alvya said:
¿Para que quieres dos DVDs? Esto no deberia ocupar mas de 50 MB. Eso si es que los ocupa. Lo que mas espacio necesita son los graficos. Y no veo muchos cambios en eso.
Digo 2 dvds como podría decir sesenta. Oyes, vete tú a saber: igual sacan un estuche con el juego, las extensiones, los parches, el EUII y la música de nuestras vidas todo junto. :D
 

...FgM...

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Muy bonito pero, ¿será jugable en MP o al cabo de un siglo no habrá conexión que tire de él?
 

Malatesta

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...FgM... said:
Muy bonito pero, ¿será jugable en MP o al cabo de un siglo no habrá conexión que tire de él?

Eso sería lo mejor de todo de la nueva expansión :D Los cuchillos siguen afilados ;)