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Jan 9, 2005
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This sounds bugged to hell. Fix it.
 

unddu

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It doesnt sound bugged : it actually makes sense.

As long as they can properly supply their capitol (properly means that they dont all starve...immidiatly) via either a land route or a coastal route then they wont surrender their capital.

The problem is that Scotland only has coastal provinces :)
 

unmerged(80814)

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Jul 21, 2007
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I guess I'll just have to diplo-annex them, station two armies in the two provinces I want and then let the rebels do their magic..
 
Jan 9, 2005
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If one controls Lothian and all her surrounding provinces, as well as any relevant coastal provinces, why should the player not be able to demand Lothian? The aforementioned scenario would suggest that it isn't being supplied.
 

Andy_Dandy

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I took the Kazan capital (Kazan was a 2 province country) in a peace deal yesterday. I was very surprised it was possible. I didn't know about this feature from the Johan sneakpeaks. Guess I overlooked or forgot it..... Kazan had to move to Azov.... hehe.....
 

Neblogai

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Darkrenown said:
You can only demand the capital if:

A. The capital is landlocked and has no owned adjacent provinces.

....

Does it has to be landlocked by my lands, or just separated from other provinces? For example, in the picture below- will I be able to demand Moscow in the next war, or do I need to landlock it, by conquering Tver, Ryazan and Rzhev?

eu32vg3.jpg
 

Van Diemen

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Neblogai said:
Does it has to be landlocked by my lands, or just separated from other provinces? For example, in the picture below- will I be able to demand Moscow in the next war, or do I need to landlock it, by conquering Tver, Ryazan and Rzhev?
I believe a separated capital will do.
 

Darkrenown

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Neblogai said:
Does it has to be landlocked by my lands, or just separated from other provinces? For example, in the picture below- will I be able to demand Moscow in the next war, or do I need to landlock it, by conquering Tver, Ryazan and Rzhev?

You should be able to demand it. When I said "landlocked" I just mean "not coastal".
 

Darkrenown

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mandead said:
This sounds bugged to hell. Fix it.

It's not bugged, that's how it's designed.

Think about it, why does it cost 1000d to move you capital? Because you're moving godknowshowmany people and records vital for the administration of your nation. For a nation to give up thier capital without that is almost to cease to be that nation, so they'll only do that if the capital is effectivly cut off from the rest of the nation and lost to them anyway.

You might say "Well I beat them in a war, I can demand whatever I like", but by that logic you should be able to demand 200% peace deals or annex major nation in 1 war. Sorry, but EU is set up with certain rules (It was originally a boardgame, remember!), and some things are just not done.

If you want a more gameplay based reason; most nation are setup with certain 'goodies' in their capital, e.g CoTs or special buildings. If you could demand capitals willy-nilly you could simply cherry-pick nations, taking only their best provinces and the capital.
 

jordarkelf

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I actually think you should be allowed to go over 100%, but it should give a very heavy hit. In addition to the badboy it should remove one stab for every x% over 100... that would make claiming a warscore of 200% possible, but PAINFUL.
 

unmerged(80814)

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Jul 21, 2007
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Darkrenown said:
It's not bugged, that's how it's designed.

Think about it, why does it cost 1000d to move you capital? Because you're moving godknowshowmany people and records vital for the administration of your nation. For a nation to give up thier capital without that is almost to cease to be that nation, so they'll only do that if the capital is effectivly cut off from the rest of the nation and lost to them anyway.

You might say "Well I beat them in a war, I can demand whatever I like", but by that logic you should be able to demand 200% peace deals or annex major nation in 1 war. Sorry, but EU is set up with certain rules (It was originally a boardgame, remember!), and some things are just not done.

If you want a more gameplay based reason; most nation are setup with certain 'goodies' in their capital, e.g CoTs or special buildings. If you could demand capitals willy-nilly you could simply cherry-pick nations, taking only their best provinces and the capital.

We're talking about Lothian here, not Il-de-France..
 

Assos

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This is the first time we can demand a captil in the game, so that is an improvement , I can see why you can not demand the Scotish capital. The town can be re-efforted by the sea. The sea has been the lifeline for many a city in times. I think it is agood rule and not a bug.
 

unmerged(101148)

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unddu said:
It doesnt sound bugged : it actually makes sense.

It doesn't. Imagine how a big treck with supply for a whole city should pass the invading army and its scouts unwitnessed.

Or maybe even just a small treck with supply for parts of it, but then having to pass much more often. Unwitnessed.


Hrm.

Assos said:
The sea has been the lifeline for many a city in times.

Hardly, if the harbour was blocked by proper naval force.