• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Johan

Studio Manager Paradox Tinto
Administrator
Paradox Staff
Moderator
15 Badges
Dec 14, 1999
19.094
74.470
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Magicka
  • Starvoid
31st of October 2008

- Fixed the common out-of-sync problem when loading savegames in multiplayer.
- Major trade nations are more likely to get targetted my competition in trade centres.
- Made a few optimisations to the game.
- Advisors now last a little bit shorter.
- Unemployed advisors now have a very high likelihood to move to another country as exclusive for them after the first year is up.
- Editbox in colonywindow is no longer autoselected.
- The winning avatar won't continue fighting after the battle is won.
- A siege will now end directly after it is broken by a attacker.
- Improved the reliability of selectionindicator.
- The avatar will now be facing in the correct direction when starting an assult.
- The avatar will now be marching in the correct direction.
- The avatar will now stop assulting if peace has arrived with the sieged country.
- Modified the scrollspeed for keyboard so the camera moves a bit faster.
- The camera won't change position anymore, if the game isn't in focus.
- Lobby port is no longer 1632, but 1638.
- Strategic AI: Separate check for suspension of merchants.
- Merchant AI: Slightly altered CoT priorities.
- Added Taizu as a Ming ruler from 1584
- Added Nurhachi as a Manchu ruler from 1583
- Fixed the "Naval officers are retiring" text
- Fixed the text for the "Force convert mission"
- Fixed three typos in the Bavarian and Tuscan monarch lists
- Fixed the Venetian core on Zeta at start
- Fixed the army names for Spain, Castille and the Teutonic Order
- Azerbaijan is no longer transferred to Russia in 1813
- Dauphine gets a core on Lyonnais from 1399
- Fixed the "Colonial Migration" event so that the same province isn't targeted twice
- Fixed the localisation errors for the two "Policy Changes" events
- Added the "Emergency talks" flag as a positive modifier to the "War ends with negotiated peace" and "War ends with negotiated peace" events
- Tweaked the "Tribal reform" decisions so that centralization plays a bigger role
- The "Indian trade company" decision is no longer visible to landlocked countries
- The "Establish trade in cot" decision won't trigger unless you own a cot
- The "Spanish Netherlands should be Catholic" mission aborts if Spain is no longer Catholic
- The "Conquer Ferrara", "Conquere Ancona" and "Annex Avignon" missions won't trigger if the owner is papal controller
- Fixed the success conditions of the "Rule the seas" mission
- Fixed the generic "Destabilize Rival" mission so that the player gets the reward
- The "Rival Army" and "Rival Navy" missions won't trigger if you're allied with the other nation
- The Manchu mission, "Start the Conquest of Ming China" won't trigger if Manchu is a vassal or lesser partner in a union
- The "Conquer Southern Korea" and "Establish footholding in Manchuria" missions will abort if the countries are not neighbours and don't have a port
- Changed the success conditions for the Spanish "Finish the reconquista" mission so that it's only cosidered a success if the Iberian peninsula is Catholic
- Fixed the Lithuanian "Defeat the Livonian Order" mission so that it affects the correct provinces
- The generic "Conquer Core" mission won't trigger for countries that are the lesser partner in a union
- Added target countries to the abort sections of the "Annex Novgorod", "Annex Sicily", "Annex Naples" and "Annex Prussia" mission
- Colonial rebels defection time has been decreased to 36 months from the old 72 months.
- War Exhaustion now increases revolt risk by +1 again.

[NOTE: DO NOT DOWNLOAD THIS BETA FILE, IT IS OBSOLETE. USE THE NOVEMBER 11th 2009 ONE BELOW]
 

Attachments

  • 3.2.rar
    5,4 MB · Views: 64.696
Last edited by a moderator:
3.2 Beta - 27th of November 2008

please note, that its smaller than the previous due to navaldist not included.

- Cleaned up some text database corruption.
- Fixed Infinite loop freeze on page 5 of the ledger after disbanding the HRE.
- Rebel forces will now wait for morale to rise before moving.
- Right-clicking will now use increments and decrements of 100 gold in the peace view.
- Subject nations will now lift the excommunication of their overlord if they can.
- Fixed a problem where the AI was ignoring policy restrictions (in fact, doing the exact opposite of what it should.)
- CoT stagnation icon and tooltip added to the ledger.
- Changed date format in the "time until core" tooltip.
- Fixed bugged tooltip for "exists" trigger.
- On a tag change, lesser partners in Personal Unions now get the correct overlord tag.
- Corrected some events to use relative city size modification rather than absolute.
- Russia now has imperial government after 1721.
- The decision Church Tax is now possible for all Christians, but Catholics also need The Statute in Restraint of Appeals.
- Lithuania is now Orthodox during the two years of Svitrigaila's reign.
- Austria's "Reclaim the Empire" mission is now aborted and no longer available after the HRE has been dismantled.
- Adjusted the discovery dates of the Azores and Madeira.
- Default Italian army names are now actually in Italian.
- Fixed some typos and added some new names to the USA.
- Slight adjustment of Portuguese missions concerning Brazil.
- Castille/Spanish reconquista mission adjusted so they have to do it themselves.
- Corrected numerous typos in the message setting texts.
- Added a missing word to a text entry.
- Added missing owner scope to modifiers in event 746.
- Ottomann capital move decision now requires control as well as ownership of Constantinople.
- Correct tooltip now shown for modifier local_colonial_growth
- Corrected typo in the "Restore the Holy See" decision.
- The "Convince Elector" mission corrected so it does not target vassalized electors.
- English mission to occupy Paris is no longer almost impossible to get.
- Added trigger 'overlord_of'.
- Missions rival_army and rival_navy updated with better abort conditions. Missions take_control_of_papacy, gain_cardinals and solidify_our_papal_relations updated with better allow conditions.
- Corrected an admiral in the GBR history file.
- The cached number of controlled cardinals in a country is now updated at once when it changes.
- Spanish "Discover La Plata" mission is now possible to get.
- The "Convert Province" mission got improved triggers.
- Revised monarch and leader names for Albania.
- Fixed a bug with migrating advisors not being available in the pool if they come from another tech group.
- Fixed a bug with the war score from blockade being proportionate to the blockader rather than the blockadee.
 

Attachments

  • 3.2.rar
    3,5 MB · Views: 40.443
- Reputation was called badboy in a trigger tooltip.
- The target country is now correctly shown if it's not the player in event effect tooltips.
- Mission effect text now left formatted and uses a smaller font in the mission view.
- The AI will no longer gain inflation when going bankrupt to reduce cycles of constant bankruptcies.
- Navalcombats will now be a bit quicker, with more morale loss.
- Fixed a problem which could cause OOS when starting a game in MP.
- Performed some optimisations and memory leak removals in the game.
- Battles now have a length of at least 10 days, which will lessen "ping-pong".
- has_empty_adjacent_province now only checks land provinces.
- Trade embargos has some bigger drawbacks now.
- The 'heretic' eventscope should now work properly.
- Its no longer possible to excommunicate someone already excommunicated.
- Assaults can now fail as soon as the morale of the infantry is 0.
- Added a new province for Holstein.
 

Attachments

  • 5thoct.rar
    10,8 MB · Views: 2.506
- Ledger: Fixed a crash bug with building buildings
- Ledger: Fixed missing tooltips for province decisions
- Fixed missing gold icon in text
- Fixed an exit crash
- Alt-tab crash fixed.
- Combat now starts with fire phase.
- Battles now last 12 days minimum, with 2 fire and 2 shock phases.
- Units that end up inside the empire after peace, can now move through the empire to get back.
 

Attachments

  • 7thoct.rar
    10,8 MB · Views: 1.890
9th October 2009

- Fixed the size of the gold icon in texts.
- Pirates will no longer spawn outside coasts of countries that do not have technology high enough to blockade.
- Fixed a problem with particles being whiteblobs after alt-tab.
- Battles are now slightly bloodier.
- AI can now properly lift excommunications.
 

Attachments

  • 9thoct.rar
    10,8 MB · Views: 6.640
Last edited:
11th November 2009

- THIS BETA PATCH REQUIRES IN NOMINE OR EU3:COMPLETE PLUS THE OFFICIAL 3.1 PATCH

- AFTER INSTALLATION YOU MUST MANUALLY DELETE THE CONTENTS OF THE EU3 /MAP/CACHE/ DIRECTORY

- THERE IS NO GUARANTEE THAT SAVE GAMES FROM PREVIOUS VERSIONS OR BETAS WILL WORK; NO BUG REPORTS ON GAMES STARTED WITH PREVIOUS VERSIONS WILL BE CONSIDERED


- Fixed display of royal marriage breaking message.
- Fixed a problem which caused the game to sometimes crash when autosaving.
- Pirates can now be disabled entirely again.
- Fixed a reason why some games crashed when resigning and reloading.
 

Attachments

  • 11thnov2009.rar
    10,8 MB · Views: 7.364
Status
Not open for further replies.