--replicate fuel/suppies
Fuel is coming and supplies already exist. There is at least one mod that does fuel, but I'm not that familiar with it.
-- even remotely historical invasion of Denmark and Norway
Yes. But it has to be through decisions, events and/or focuses.
-- basic, non-game breaking naval warfare, and also submarine warfare?
Most are already aware of the carrier vs land based air "bug". Currently there are some attempts to fix it through mods. And the next DLC will address it.
Ignoring the above, there is a basic naval combat system. Sufficient for the European naval war, lacking for the Pacific.
Submarines are subjective based on who you ask. But do they sink convoys? Yes.
-- AI that does not keeping attacking with wasted divisions?
Obviously MP games eliminate this.
For SP games, Expert AI. Some other mods have tweaked the AI as well (Total War?).
While those are better than the base game, they still can't compare to a competent human opponent.
Fuel is coming and supplies already exist. There is at least one mod that does fuel, but I'm not that familiar with it.
-- even remotely historical invasion of Denmark and Norway
Yes. But it has to be through decisions, events and/or focuses.
-- basic, non-game breaking naval warfare, and also submarine warfare?
Most are already aware of the carrier vs land based air "bug". Currently there are some attempts to fix it through mods. And the next DLC will address it.
Ignoring the above, there is a basic naval combat system. Sufficient for the European naval war, lacking for the Pacific.
Submarines are subjective based on who you ask. But do they sink convoys? Yes.
-- AI that does not keeping attacking with wasted divisions?
Obviously MP games eliminate this.
For SP games, Expert AI. Some other mods have tweaked the AI as well (Total War?).
While those are better than the base game, they still can't compare to a competent human opponent.