Improvements to already build ships

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Moriartiy

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Hi, i'd like to if you can improve your already produced ships like Battleships or Destroyers what ever - with the upgrades you invented. Otherwise will it be like it was back in Hoi III where the main armament wouldn't be improved
 
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and unlike hoi3, you wont be able to improve AA guns, which probably means carriers become even more powerful in the late game against any older fleets. quite interesting seeing as those same SAGs will probably be better early game
 
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HeilLoki

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I'd like to be able to have some minor upgrades to ships. E.g. historically ships have been upgraded with better AA guns, radar etc., but it wouldn't make much sense to upgrade main guns.
 
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LordOfWar16

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It would make alot of sense if they added the possibility to upgrade and later on maybe even convert your ships by sending them back to the docks. Aside from improvements to the anti-aircraft armament and in some cases some upgrades to the armor scheme there were of course aircraft carriers which were converted cruisers.

I'd like to be able to have some minor upgrades to ships. E.g. historically ships have been upgraded with better AA guns, radar etc., but it wouldn't make much sense to upgrade main guns.
Well, in some cases it was planned to increase the main armament for some german ships like the scharnhorst from 280mm to 380mm for example and upgrades actually even began for the sistership Gneisenau, but due to the war it was never completed.
 
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It would make alot of sense if they added the possibility to upgrade and later on maybe even convert your ships by sending them back to the docks. Aside from improvements to the anti-aircraft armament and in some cases some upgrades to the armor scheme there were of course aircraft carriers which were converted cruisers.


Well, in some cases it was planned to increase the main armament like for some german ships from 280mm to 380mm for example. Due to the war that never happened tho.


For in game terms: Maybe they should be limited to just 1 level of upgrade (for main armament). E.g. a ship design from 1936 can only be upgraded (in some, but not all areas) to a ship design from 1938, but not a ship design from 1940, costing you resources and time. This should be balanced in such a way that it's rarely worth it and not a no brainer.
 
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LordOfWar16

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For in game terms: Maybe they should be limited to just 1 level of upgrade (for main armament). E.g. a ship design from 1936 can only be upgraded (in some, but not all areas) to a ship design from 1938, but not a ship design from 1940, costing you resources and time. This should be balanced in such a way that it's rarely worth it and not a no brainer.
well, it should be less expensive. Overall, that is the point of upgrading instead of building something new. You wont be able to upgrade an ship basicly to the level of the next one in line anyway.
 
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potski

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If you develop a variant or research a new model, you can swap to that during production of a ship. Though it delays completion.

May be a future DLC would allow upgrade of ships after completion?
 
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HeilLoki

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well, it should be less expensive. Overall, that is the point of upgrading instead of building something new. You wont be able to upgrade an ship basicly to the level of the next one in line anyway.

Sure, less expensive than building a new ship, but it should be a decision that's not a no-brainer, where you always click the button without thinking about it.
 
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LordOfWar16

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Sure, less expensive than building a new ship, but it should be a decision that's not a no-brainer, where you always click the button without thinking about it.
The downside would be of course that that ship is out of commission for the period of the construction. If you'd build a new one you would still be able to use the ship for other tasks while the new one is building of course. Upgrading a ship will be alot faster compared to building a new one from the ground up of course, but will still take a considerable amount of time.
 
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potski

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And upgrading would take far less steel and oil ;)
 
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Denkt

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and unlike hoi3, you wont be able to improve AA guns, which probably means carriers become even more powerful in the late game against any older fleets. quite interesting seeing as those same SAGs will probably be better early game
Aircrafts can not be uppgraded either so you have to build new aircrafts as well. While old carriers can use modern aircrafts old carriers are pretty easy to sink. I otherwise think the naval tech tree is designed so that ship classes are about the same in 1922 and 1944, it is just that 1944 ship would destroy the equivalent 1922 ship.
 

Axe99

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The two big things that were upgraded on ships during the period were AA (and for the big ships, this also often involved the introduction of better dual-purpose secondary weapons - the US 5"/38 for example) and radar, and literally every RN or USN ship from CA up built before they were standard received substantial upgrades of both during the war. There were a few other odds and sods (the UK added some cemented belt armour to some of its CAs (I think - might have been CLs), for example, and the Independence class CVLs were built from CLs under construction), but aside from Japan, most ships didn't have substantial changes and the game can get away without having conversions in (although I'd love it if they were :)). Japan's the big exception - they changed CLs to CAs, AVs to CVs and did all sorts of things to ships under construction, but given the faster ship-building times in HoI4, it won't be as necessary in-game as it was IRL even if Japan loses Midway again.
 

LordOfWar16

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The two big things that were upgraded on ships during the period were AA (and for the big ships, this also often involved the introduction of better dual-purpose secondary weapons - the US 5"/38 for example) and radar, and literally every RN or USN ship from CA up built before they were standard received substantial upgrades of both during the war. There were a few other odds and sods (the UK added some cemented belt armour to some of its CAs (I think - might have been CLs), for example, and the Independence class CVLs were built from CLs under construction), but aside from Japan, most ships didn't have substantial changes and the game can get away without having conversions in (although I'd love it if they were :)). Japan's the big exception - they changed CLs to CAs, AVs to CVs and did all sorts of things to ships under construction, but given the faster ship-building times in HoI4, it won't be as necessary in-game as it was IRL even if Japan loses Midway again.
as far as i know they basicly filled up every free space with 20mm aa guns on the iowa and used it as an escort for their carrier fleet. The Yamato got an significant upgrade in AA armament aswell and the Tirpitz, the sistership of the Bismarck, recieved an stronger AA-armament during construction after the Bismarck sunk aswell.

Shouldnt be too hard to atleast allow us to upgrade the AA in exchange for some time in the docks.
 
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AA technology could increase the aa firepower on ships for free like how support equipment uppgrade infantry for free but the risk is that if you start to hand out freebies is that some technologies becomes way to important.
 

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AA technology could increase the aa firepower on ships for free like how support equipment uppgrade infantry for free but the risk is that if you start to hand out freebies is that some technologies becomes way to important.
i am not really a fan of generic global bonuses you unlock with some tech. It would be a no brainer to go with it, without any real drawback.
 

Denkt

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Yes but then it is maybe just better to disallow any ship uppgrade as it is simple and it work well in my opinion as it make new ships and the ship technologies so important to control the seas.
 
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LordOfWar16

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Yes but then it is maybe just better to disallow any ship uppgrade as it is simple and it work well in my opinion as it make new ships and the ship technologies so important to control the seas.
and at the same time gives the nations with the biggest dockyards and the most oil an massive advantage over any other nation, since their ships will get obsolete much quicker.
 

Denkt

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and at the same time gives the nations with the biggest dockyards and the most oil an massive advantage over any other nation, since their ships will get obsolete much quicker.
Which may be a good thing because you want nations to build new dockyards to stay competetive on the seas and nations that lack access to oil may be forced to build synthetical plants and avoid spending much oil on other stuff then at the seas. About the starting navies, I think the numbers of starting dockyards will have a pretty substantial correlation with the size of your starting navy.
 
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