I am preparing for AoD edition. Already made the research and I think I can share some results.
I am planning
three additional Polish factions:
- event driven Secret State (the underground) with off map capital
Starting as an inactive puppet of Poland will start fighting the moment POL is annexed. Event driven because otherwise there would be very little to do except spying and research untill the uprising which will be the decisive campaign the 'country' will be preparing for. If successful it would result in released POL and annexation of Secret State.
Prepared - unit structure, icons, model images (many thanks to Hagar for those) and general plan for events.
Not ready - implementation, except the graphic part, leader list.
teams:
- partially event driven Poland in the exile
I thought about off-map capital, but this might not work as supposed to so it will receive a piece of Scotland (which was defended by Poles) instead.
Partially event driven because it will not have any industry (except electronics/cryptology) and everything will depend on Britain, France and USA and indirectly on the Soviets (release of POWs such as Anders and imprisoned civilians).
The idea is that if Britain researches certain technologies an event triggers activating options for the government in exile which could request assistance with - for example - modernization of an armored division.
Its entire IC would be directed towards replacing losses while MP would be the greatest problem.
Prepared - unit list, timeframe of most important events etc and tech teams
Not ready - leader list, ministers, icons (must be different than for POL).
teams -
- and SOV puppet Poland which will simply take all communist teams and leaders and use a different file. This might result in TWO Polish states (Korean/German scenario). Lublin will be the capital of the communist revolter so if warsaw is liberated by the Allies or by the underground Vistula will be the new Berlin Wall.
One more detail. Secret State and POL in exile will be roughly similar in size so one woul be able to military controll the other. This means that playing as the underground could involve fighting in the seas and commanding armored divisions trying to liberate the country.
The AoD gives many new technology slots so I thought if 'continuation' POL grasps certain number of VP it might be awarded. Besides I have I wanted to spend the rest of my research in some way.
Only one of those will be available - based on choices made by the player.
Details can change. For example Zieleniewski etc. was a large company producing for the military (cannons, river monitors, steel, granade throwers etc) but mainly dealing with infrastructure.
If Core 0.50 (for AoD) will include infrastructure recovery techs I will adjust the details.
Second thing if it doesn't happen I am going to add dedicated nightfighting techs and Dąbek is supposed to deal with the technology (Maczek cannot do everything). His stats might change reflecting this purpose.
Finally I already mentioned Stomil (POL) and Barum (CZE) as dedicated rubber/synthetic rubber teams and if technology is expanded to include this branch of industry I am going to add both.
Hopefully it works, but I will wait untill 0.50 is in any recognisable shape. Part of the work will be done before it, obviously and things such as leader lists are difficult and especially time consuming enough.