• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Olleus

Second Lieutenant
7 Badges
Jun 20, 2010
157
210
  • Crusader Kings II
  • 500k Club
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
Apart from when I'm at war, it feels like ~50% of the clicks I make in this game are to do moving diplomats around the improve relations.

Is this me playing weirdly or is the UI just kind of rubbish for this? What I do is I have a bunch of nations I want to keep high standings with (maintain alliances, keep vassals/colonies happy, keep their HRE vote, etc...) and I'll rotate my diplomats between them. Generally I'll boost relations up to +100 and then send the diplomat around somewhere, rinse and repeat. Once one of the modifiers has dropped to below +70, I'll send the diplomat back around to boost it up. It takes a while to set up, but a single diplomat can keep half a dozen or so countries in the 70-100 range, but it requires moving the diplomat every 6 months or so. Often I might have up to 4 or more diplomats doing this. So almost every game month I have to recall a diplomat, see which country on my "keep happy" list has the lowest relation, and send the diplomat there. It's boring.

Unless I'm the only one with this problem, it makes sense for the UI to be modified (but without changing the underlying mechanic, I find it works pretty well). My suggestion would be an "Improve Relations Manager" tab. You assign as many diplomats as you want to ti, those assigned diplomats are not available for the player to use until you pull them back out of the manager. You also add any number of countries to the manager. The manager then assigns those diplomats to improve relations in those countries, prioritising those with the lowest improve relations modifier. The diplomats stay there until the boost is +100, at which point they get moved to new nation with in the manager.

A small change, but a rather big quality of life improvement for me. I'd mod it in myself if I had any idea how mods work in Paradox games
 

RagingMonkey

Cantankerous Armchair Historian
105 Badges
Aug 27, 2011
374
276
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Crusader Kings III
  • Stellaris: Federations
  • Arsenal of Democracy
  • BATTLETECH
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Hearts of Iron III
  • Hearts of Iron IV: Colonel
  • Imperator: Rome Deluxe Edition
  • Magicka
  • Magicka: Wizard Wars Founder Wizard
  • March of the Eagles
  • Mount & Blade: With Fire and Sword
  • Prison Architect
  • Rome Gold
  • Steel Division: Normandy 44 Deluxe Edition
  • Stellaris: Galaxy Edition
  • Surviving Mars: Digital Deluxe Edition
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Shadowrun Returns
  • Tyranny: Archon Edition
  • Victoria 2
  • War of the Roses

TheMeInTeam

Field Marshal
54 Badges
Dec 27, 2013
30.279
18.955
  • Age of Wonders III
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Battle for Bosporus
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Magicka
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
UI is really, really weak in general. Granting provinces, improving relations, checking status of relations between countries, converting provinces, etc all take significantly more #inputs than necessary, and hotkeys/automation to speed this up varies between poor, non-existent, DLC-gated, or some combination.

On top of that, the UI straight up lies to the player and bug reports about this have lasted years. The only game I have played in the last 5+ years with a worse UI is Civ 6, which shares most of EU 4's UI problems but slaps on even MORE unnecessary inputs to accomplish basic tasks.
 

PhoenixG

Field Marshal
49 Badges
Dec 3, 2015
3.864
205
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Parklife
  • Prison Architect
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
imo the macro builder doesn't help that much. yes it reduce the clicks, but does has his own flaws. Like improving opinion of your own subjects. it will keep doing that till the improved relation modifier is maxed aka 200 instead the total opinion is 200.
For blobbers out there, it's practically useless for preventing coalitions. You still need to do manually.

Guess it's still useful for looking for alliances, throne game and pope stuff.
 

Thorum

Captain
26 Badges
Feb 18, 2017
388
491
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: The Old Gods
The automation is very useful at times you don't have to micromanage.
Which is exactly what it's expected to do.

And I don't mean that I haven't cursed for it choosing the wrong country...
 

Olleus

Second Lieutenant
7 Badges
Jun 20, 2010
157
210
  • Crusader Kings II
  • 500k Club
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
Ah, I've only got the DLCs up to Mare Nostrum. To be honest, I'm loathe to give paradox more of my money at the moment...

And there's no 'electors' category for the automation? That's just plain bizarre. Why not just have it let me chose which countries I want??


Generally agree with the UI. The ledger is particularly awful, lots of important information completely hidden. Honestly, I'd rather some of the data there just wasn't available at all (I can learn the exact army and generals of everyone in the world?!?). But it's still light years ahead of Civ6, the game is only playable really because of mods.
 

atwix

Manager of Micro
53 Badges
Mar 2, 2014
8.560
4.241
  • BATTLETECH: Flashpoint
  • Stellaris: Necroids
  • BATTLETECH
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Cities: Skylines - Mass Transit
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
if you wat to to micro sending diplomats to avoid coalition beforehand here is handy trick to avoid clicks. hotkeys....


press f1 3 z and sort all nations by opinion. then get anybody closeby to desired opinion, press f1 3 z again and select next.

you can also use this to keep people on positive opinion after pre-raising relations.

press f1 3 z and scroll the list to the nations that are near 0 opinion with you. Improve. This is handy to improve with nations when your annual AE loss is smaller then relation loss.

takes a bit to get used to, but it is OH SO HANDY compared to scouting map clickerdiclick for outraged nations.
 

Vulkandrache

General
32 Badges
Oct 11, 2014
2.232
1.878
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Rights of Man
  • Prison Architect
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Those tricks are nice and all but thats the usuall stuff that gets figured out after playing for a while.
Stuff you get used to because there is not alternative even if its far from ideal or even comfortable.