Many of the cultures we know today: Russian, Scottish, Danish, English, French, Spanish, Italian, Swedish, Norwegian, Anatolian Turkish, Portuguese, and many more, originated in the Middle Ages.
These cultures came into being by:
A) A conquerer's culture mixes with the local culture.
B) A culture gets geographically split. The two chunks of this culture have separate factors influencing them, and become different entities.
In CK2 you can't have this happen. We have melting pot events for a few cultures, and triggers for some cultures to split. However, you can't have some sort of Greek-Bedouin Mashup.
Every CK2 game is dynamic, 200 years after it starts up, it's highly unlikely that the world will have followed the path it did in real life.
Naturally different cultures would have mashed together.
Say the CK2 Nords attack and settle in Italy instead of France, they don't get the a new culture like they would if they attack France (Norman), Italy will simply become Nordic instead.
I'm not saying that the way culture spreads should be changed, because that did happen historically.
However, I think there should be a decision, or button on a province, that allows you to introduce a merged culture.
I think there should be more melting pots, and more cultural splits.
The current system simply does not work in a way that's accurate.
I understand that the current engine may not be able to do this, but there's alway the possibility that it can!
When CK3 comes out, this should be one of the leading features, if it is not implemented in CK2.
These cultures came into being by:
A) A conquerer's culture mixes with the local culture.
B) A culture gets geographically split. The two chunks of this culture have separate factors influencing them, and become different entities.
In CK2 you can't have this happen. We have melting pot events for a few cultures, and triggers for some cultures to split. However, you can't have some sort of Greek-Bedouin Mashup.
Every CK2 game is dynamic, 200 years after it starts up, it's highly unlikely that the world will have followed the path it did in real life.
Naturally different cultures would have mashed together.
Say the CK2 Nords attack and settle in Italy instead of France, they don't get the a new culture like they would if they attack France (Norman), Italy will simply become Nordic instead.
I'm not saying that the way culture spreads should be changed, because that did happen historically.
However, I think there should be a decision, or button on a province, that allows you to introduce a merged culture.
I think there should be more melting pots, and more cultural splits.
The current system simply does not work in a way that's accurate.
I understand that the current engine may not be able to do this, but there's alway the possibility that it can!
When CK3 comes out, this should be one of the leading features, if it is not implemented in CK2.
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