I'm on an island map, The only way for cargo to leave is via the harbor, until I build an airport. There are no highways or trains leaving the map.
Let's face it - one way in, one way out. Traffic can only despawn at the rate the one single point of entry into the building allows for. It doesn't matter how well laid out your city is prior to this, once you reach a certain point, the cargo harbor will destroy your highway infrastructure. I put multiple harbors, BUT the game doesn't calculate traffic in it's route, so they all go for the nearest (even if it's by a fraction of feet) harbor and ignore the others.
I've put in warehouses to sotr ethe goods, but once they fill up, it's back to the cargo harbor problem. I've put in traffic sponged, just zig zagging roads, but they also eventually just fill up since goods spawn faster than that SINGLE POINT OF ENTRY in the building can accept the traffic. Can you tell I'm a little pissed that there are 6 doors on the physical model, but only one ever gets used??
is there a way to fix or mod this in the vanilla game?
Let's face it - one way in, one way out. Traffic can only despawn at the rate the one single point of entry into the building allows for. It doesn't matter how well laid out your city is prior to this, once you reach a certain point, the cargo harbor will destroy your highway infrastructure. I put multiple harbors, BUT the game doesn't calculate traffic in it's route, so they all go for the nearest (even if it's by a fraction of feet) harbor and ignore the others.
I've put in warehouses to sotr ethe goods, but once they fill up, it's back to the cargo harbor problem. I've put in traffic sponged, just zig zagging roads, but they also eventually just fill up since goods spawn faster than that SINGLE POINT OF ENTRY in the building can accept the traffic. Can you tell I'm a little pissed that there are 6 doors on the physical model, but only one ever gets used??
is there a way to fix or mod this in the vanilla game?
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