Well, my only complaint are the missions where it is literally impossible to win... I'm not talking about those where you are out tonned 2 to 1 or more, but those where you are defending a base and are outnumbered 3 to 1 AND the enemy STARTS in firing position on the base...That and there are no turrets and a LOCUST can 1 shot a building. These missions are zero fun because you simply cant win... I just fought my 4 mechs on 12 lights who killed my whole base in 2 turns.
Yes, I know that if you tag a mech even once they fire on you. I get it, but you simply can't even be in position to hit all 12 enemies before they have killed enough buildings that you fail. Please rebalance these missions.
Solutions:
Add a turret or 5. When out numbered 3 to 1...you have to have help....
Start the opposition a couple turns from the base, not in perfect overlook firing position. I mean if the enemy can drop mechs right on the base, they would just drop a couple 100lb bombs on the structures (or a sack of potatoes for as strong as the buildings are)
Make the buildings a LOT tougher. One locust S should not be able to 1 shot a military or industrial building with 2 x LRM 5s.
Yes, I know that if you tag a mech even once they fire on you. I get it, but you simply can't even be in position to hit all 12 enemies before they have killed enough buildings that you fail. Please rebalance these missions.
Solutions:
Add a turret or 5. When out numbered 3 to 1...you have to have help....
Start the opposition a couple turns from the base, not in perfect overlook firing position. I mean if the enemy can drop mechs right on the base, they would just drop a couple 100lb bombs on the structures (or a sack of potatoes for as strong as the buildings are)
Make the buildings a LOT tougher. One locust S should not be able to 1 shot a military or industrial building with 2 x LRM 5s.