Hm
Im not sure i follow you 100%, but i did not name the units, and it have happend in both the 1.2 and the 1.3 patch as i can recognise.
Some times in our group games have it happend with stacks of divisions.
We are currently unfemiliurised with the programming used by Paradox and are for this reason unable to open up the hardcoded parts of the game to take a look.
However it can also be a inbuildt feture in the game, like that divisions retreating slow cused by mulitiple attackes, and then maby some internal encerklements or other happening inside that peticuler individual provinse by a random factor or simuler ect. that we cant see?
I wounder how come any Paradox Programmers has not anwserd to this jet, is this a serius bugg thay dont want to admit to?
Or is this an inbuild feture in the game?
How does this rules work Paradox?
Does anyone know anything about this?
HC