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funhave

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This is for me and I think many other users want this DLC same:

A transport and traffic DLC similar like the NetWorkAddonmod and Rushhour addon for SC4:

What is positiv with the existing thing to build a street system:

the easy way to build the streets with the automatic dams from Level 0 ... up to..and dwon to...

What can be make better:

Extra Parking spaces for loading vehicles: When they load and unload thair goods in the town
When vehicles change the lanes, it looks like an accident - need changed

For farming: There should be a stock building and the farmers bring the goods with thair tractors to the stock building and the stock building delivers the goods into town and export it. So its no longer need to drive tractors on highways (yes i know, there is a mod, can block it, but if only have highway only that way, looks bad and not real)

-) And real flields

DLC for seasons not only winter map, coz thats not usefull

And important same: When I have a 6 lane way goes into a 2 way lane:
There are 4 lanes wich are not useable. So it should be beutifulication there: for example a traffic island not only an empty road, that looks bad

And I like the mod, wich can change the speed limit and the allowed vehicles wich can drive and can change the lanes, where vehicles allowed to drive "behind" the crossroad, this mod need intetrated same

And Vehicles are spawning anywhere, that need to be changed same

And a good parking system is needed, not only to park at the streetside

And these mods need imadietly integratet in the game, coz when I play the game, I have always a "naked" game after any updates:

-) 81 tile mod
-) fine road hights
-) ground level camera
-) first person camera
-) employment details
-) extra landscaping tools
-) traffic manager
-) traffic ++
-) individual airport (airport road - functional)
-) road namer
-) traffic report tool
-) district RCI
-) employ overedcuated workers
-) network extensions project
-) cimtographer
-) improved public transport (ok is allready fixed)

If CO knows the networkaddonmod and the rush howr for SC4 no need to explain much, what I am figure it for such an transport DLC

CO: I am looking forward to your answer and I am looking forward for such an DLC

regards. Funhave
 
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Lindor

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If a Trafic focused DLC would come i have a bunch of needs for anything traveling on rails, as in, Trains Trams Subway.

Trains
Single track rail -
Snowfall gave us single track for the tram, so it shouldnt be too hard to give us the same thing for trains.

Reworked Cargo System - Instead of having general Cargo Stations that just spam out trucks, i'd like a seting at the station that enable/disable import/export.
Like you put one in your mining district to let them put their stuff on the train to town. And you dont want to swarm your mines with random delivery trucks that found a minimal shorter way. So if we could allow/deny import/export then we could basicly say "this is where you leave your stuff for the trains",

A even better thing would be a setting allowing import to the district the Cargo Station is in. Then we could limit the range of spammed trucks via the district border.

Trams

For trams i only miss more roadtypes.

2lane-2way-with-oneway-track - clickable to change direction of onewayt tram

2lane-1way-with-tramtracks -We kinda have this today, our is 2lane-1way-right-lane-track - clickable to switch between left/right/both-lane tramtrack

4lane-Road-with tram-tracks- Clicable to swithch between tracks left side / right side / both sides.

Tram stations - Like the train stations, a ploppable station, that binds to the tramtrack instead of road. (But i just love the flexibility they gave us with tramstops)

Best would be if we just could add tramtrack ontop of roads, then we wouldn't need all these different roads with tracks here/there.
Just 3 types of track, 2 of them we got already (the of-road types), the third would be the "instal on any road"-track- click on the lane you want to add a track to.

Subways


Overground subway - Can be simulated using train + mods (no powerlines + underground stations). But i rather see a real subway than can go over/under ground.
With real tracks with 3rd rail for power. Basicly all train features redone with a subway skinn, + singletrack for turnaround loops.


All

Fix ploppable intersections for tracks, like Y-split, X-split, Curved-Y-split. All this is doable today using mods (like Road Anarchy). But sometimes you just want to plopp down a splitt to connect the tracks to, especially when working underground or elevated.
 
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