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VolitionNewlove

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Just something that has bugged me a little in EU3 is the Imperial mapmode. Not necessarily as big an issue as Portuguese, Castillan, and French North Africa, or the fact that Portuguese North Africa is known as Portugal, but a thought I'd been having for a while. To me, the Imperial mapmode does seem a little underwhelming, and is practically useless when playing outside Europe. Couldn't more be done with it, for other nations which feature special mechanics?

Admittadly, the mapmode does actually have a purpose. To view at a glance which nations are HRE. This does in fact give a partial justification as to why it is featured on the main menu. However, couldn't a little more be done with it? Could it also be used, with perhaps a red colour, to map which are Feudal Japanese nations? This would give a much greater use to the map, which does seem redundant when not playing in Western Europe. If we add in a tributary system for Ming, and later, Qing, yellow could be used.

Just a couple of thoughts. The mapmode does have use, but I really find it should expand on its practicality. After all, it is the only mapmode with a real possibility of becoming useless in games, due to the ability to reform the HRE into a single, centralised state.
 

VolitionNewlove

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So put a different map mode in its place when not playing in Europe, or whenever you feel like. You can do that now.

The main menu selection of mapmodes is clearly unadjustable.

I'm simply saying that the mapmode does rather feel like the least useful of the five or six featured on the main menu. And I'm not so
 

Badpojken

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If I'm not mistaken it is possible to replace the mapmodes that are shown by default with others by rightklicking them or something like that.

As for using the mode for something else as well as HRE could be abit confusing IMO
 

VolitionNewlove

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If I'm not mistaken it is possible to replace the mapmodes that are shown by default with others by rightklicking them or something like that.

What I said was concerning the main menu. Not once did I mention the in-game map menu.

As for using the mode for something else as well as HRE could be abit confusing IMO

Confusing? The current map only features two shades of the same colour, featuring in a small portion of the entire map. The only confusion comes from what the map actually does, if the player isn't playing in Europe, or doesn't know much about the Holy Roman Empire. Adding a few more colours onto such a simple map surely can't confuse players, surely?
 

Hungaryen

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honestly i agree with this topic, and i think the best solution would be to add all "Empires" with each their color, that is ofcourse all with the imperial government form.. not only the HRE..

It wouldn't have any purpose, the imperial map mode is tailored for the loose coalition of states that is the HRE, most of the other empires in history were highly centralised and would therefore only be one color.
 

unmerged(139685)

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Centralization is not that common, eg. the Ottoman Empire was quite decentralized. It simply wasn't possible to achieve today's measure of centralization with a lower technology level. Centralization struggles were a key part of modernization.

It's a good idea to use that map mode for special regional arrangements similar to the HRE. They won't be mixed except in highly unusual circumstances, and then the engine is perfectly capable by displaying their double memberships with stripes - if it's even possible by the rules to be part of the HRE and the Japanese community, for example.
 

grommile

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It's a good idea to use that map mode for special regional arrangements similar to the HRE. They won't be mixed except in highly unusual circumstances, and then the engine is perfectly capable by displaying their double memberships with stripes - if it's even possible by the rules to be part of the HRE and the Japanese community, for example.
It was possible for a Daimyo to become an HRE elector's favored candidate in EU3, thanks to the events allowing Daimyos to turn Catholic.
 

VolitionNewlove

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It's a good idea to use that map mode for special regional arrangements similar to the HRE. They won't be mixed except in highly unusual circumstances, and then the engine is perfectly capable by displaying their double memberships with stripes - if it's even possible by the rules to be part of the HRE and the Japanese community, for example.

I'd probably say that any ability to join the HRE as Minamoto (or other clan), essentially becoming a vassal of two different empires, was likely an oversight.

The HRE states really should rarely be colonial powers in the game, and so they would usually be mostly confined to central Europe. The map just feels unfinished if it is left blank for over 90% of all land featured in the game.
 

TyrannisUmbra

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It was possible for a Daimyo to become an HRE elector's favored candidate in EU3, thanks to the events allowing Daimyos to turn Catholic.

Yes, but being the Emperor doesn't mean you're a member of the Empire. In order to become a member of the Empire, you need your capitol to be in a province contained in the Empire, and since you can only add adjacent provinces into the Empire, you'd need your capitol to be on the Eurasian continent, contiguous with other HRE land.
 

grommile

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Yes, but being the Emperor doesn't mean you're a member of the Empire. In order to become a member of the Empire, you need your capitol to be in a province contained in the Empire, and since you can only add adjacent provinces into the Empire, you'd need your capitol to be on the Eurasian continent, contiguous with other HRE land.
In EU3, at least, I'm pretty sure the Imperial mapmode always lights up the Emperor, even if he isn't a member.
 

VolitionNewlove

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Either way, though, it was an oversight, and perhaps it will be fixed in EU3. I suppose technically, we could look through the files right now to check, but...